[Just for fun] Unique bonuses for hypothetical new civs

  • Gambeson and Arson have double effect.
  • Squires has double effect.
  • Militia Line deals 50% more bonus damage.
  • Skirmishers can track moving units even without researching ballistics.
  • Galley line can track moving units even without researching ballistics.
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An unique building that has an aura that makes Villagers who drop off resources drop off x% more.

  • Militia line +0.5 range.
  • Militia Line +1/+1 armor starting from Feudal or Castle Age.
  • Militia line gets 2x benefits from Gambeson and Squires, maybe even Arson.

You said it already in previous posts.

  1. I guess I forgot.

I also want to suggest 2x effect for TR but that will be too strong for Archer line and weaker than Mongol bonus for CA.

All gold mines are visible in the map.

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Your lack Heresy, but your unique melee unit dies after conversion.

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Donations ingame idea.

Monks generate gold while converting similar to attackes generate gold.Successful converts generate gold.

3 Likes

The new Dynasty of the east DLC introduce new ideas.

Elephant as mobile drop-off point.

Elephant who have a charged blast radius ability

An elephant who lack permanent blast radius ability or a blast radius ability who deal more damage every few second.

Healer Elephant

An elephant with with mounted monk.
Like the Warrior Priest of the armenian he can attack and heal unit

Unit who are more effective in the range of a building.

An unit that consume no population space and are more effective near the player’s casltes but very weak if she go far away of the castle (loose HP, attack, armor, speed, etc)

Tanegashima Ashigaru

An unit who drop a shield when he doesn’t move increasing his armor and range. Maybe an unit with a trebuchy mode (packed/unpacked) who can attack in both condition but had more range and ranged armor when immobile.

Universal drop-off site

Ger: A universal drop-off site that also acts as a population building, but cannot be moved.

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We have this already its called a town center.

3 Likes

For future siege civ after research an UT rams can fire projectiles when it is garrisoned by ranged units.

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You know what. I will steal this.

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I still don’t know why Siege Towers don’t have this functionality already like in the pre-officially-Forgotten days.

3 Likes

I’m curious about this also.

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Individual houses can be upgraded to imperial house giving an aura gathering boost or ranged attack.

I thought about a new melee Cavalry UU that cam’t be converted like heroes.

  • Rocket Carts are 15% cheaper.
  • Fire Lancers are 15%/20% cheaper in Castle/Imperial Age.
  • Fire Lancers +1/+1 armor.
  • Lou Chuan +1/+1 armor.
  • Lou Chuan fires 20% faster.
  • Rocket Carts fire 25% faster.
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Monks can heal ships siege and buildings.Would look visually odd but some religious practices bless houses and weapons so some basis in reality.

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  • Siege Workshop techs cost 50% less gold.
  • Dock techs cost 50% less food/wood/gold.
  • University techs cost 50% less food/wood.
  • University techs don’t cost gold.

Monks can already heal burning farms.

2 Likes