I’m not a fan of “get bonus if lucky circumstance happens”
Especially since with slow moving tower arrows you can delete the unit about to die to deny the HP growt
If you don’t think memb+ level players won’t micro the heck out of denying small number advantages you can buy a hotel in Miami I totes hold the deed for
This is why in some blood custom maps you get punished for pressing delete. I learned the hard way when I deleted a gate at 3 HP and got force resigned for cheating
Make it work like Super Smash Bros KOs: if the unit gets hit once and is deleted, it still counts as a kill if the tower is the last thing to hit it.
Would “Husbandry is available in Feudal Age” be broken?
Thumb Ring gives +1 attack to ranged units.
At that point it’s practically a better Bogsvegar especially because it includes up to 3 other archery range units
Honestly it would be strong but the real trick question: is it better than the 1.8 extra scouts worth of army you could be bringing along?
I would almost suggest a bonus of Squires and Husbandry 1 age sooner so it feels more meaningful as a need for speed sorta civ maybe even half price?
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Maybe will be fine for one individual unit then.