Lately in team games with gigantic maps the lag in endgames is unbearable. You click and it literally takes more than 15s for the game to respond. You see your army run to death. Also scrolling the map is very difficult. This did not use to happen, but somehow in the newest build it seems the game eats up all the memory or something, cause it does seem to get progressively worse during the game for most players. Played a 2v2v2v2 and with all teams still alive at max pop in early game it was quite ok, but at the end with two teams still battling out it was unplayable. The game ended with a crach on my side and some “could not write to memory” error.
Hey @Wawuzi! We’d love to look deeper into this one. Can you please contact support with your DxDiag and warnings.log file? Thanks!
No issues for me or family/friends. OP must be using an non recommend/minimum spec to play this. Not really a good bug report.