Technically, it would be a mistake but also not. The Muisca are part of the Chibchan language family, but they are not the only Chibchan people out there. That would be like calling the in-game Romans “Italics” instead of Romans. What I mean is, sure, the Muisca are also Chibchans, but not all Chibchans are Muisca.
Please they added a new animal per category (bar the recent chicken and fox types) and then some (snake, whale). More than any other DLC since The Conquerors. Asking for even more is just for the sake of complaining.
They never added a different deer besides the original “Deer” (which is based off North American deer anyway) despite there being other more visually striking deer species, it would be weird to introduce unique mash deer when it can be represented by “Deer” just fine (though there is the precedent of the “Argali” which was the most unwarranted addition in my opinion). Not to mention they would be out of place in any campaign except the Tupi one.
Maned wolves are basically the cheetahs of South America. They are skittish and not a threat to people.
Cougars is the only absence that I can lament, but I figure they thought black jaguars were cooler (or easier to do). Though it is nonsense to replace all normal jaguars with them in the Pachacuti campaign, since black jaguars are mostly found in the jungle. I guess they are in the Mapuche campaign too (probably), even though jaguars don’t live in Chile at all.
I wonder if it would be silly to have a Nazca civ in the future with a Hot Air Balloon UU as a reference to discredited theories about the creation of the Nazca Lines, even though it’s not likely they actually used them. It would be cool regardless.
Not like I was complaining. That said, Japan is in more need of unique animals than South America, now that this DLC came out.
Not at all. Japan has boars, deer, black bears, hares, red foxes, and used to have wolves. You can also use the monkeys in scenarios I guess.
That’s true I guess. I guess I was remembering AoE3 where there are only serows (there are wolves too, but for some reason they aren’t used in Japanese maps, but black panthers are for some reason).
Also I did find a regular jaguar in Pachacuti 1 when playing the scenario normally (though I couldn’t find it again when I reloaded the scenario to check).
I was building walls to defend my forward base and, when I wasn’t looking, a jaguar showed up to attack my vill.
I almost mentioned that. TAD had a lot of bizarre choices (and not just in animals) that prioritized… “exoticism”. They also deliberately avoided using any units created for the base game and TWC because it was done by a different company. The only time they broke this rule was when they put polar bears in Borneo as a reference to Lost.
I hate TAD and how popular it is with old players. Both Wars of Liberty and Definitive Edition refused to do anything with Asia different from what TAD did (DE didn’t even add a single new Asian civ, and the only minor civ they added was another holy site).
I like the DLC. We got a new architecture set, unique voice lines for each civ, new units and UU, new campaigns, medieval civs etc. It’s a classic DLC. I really like the Mapuche and Tupi; the Muisca need a rework.
I don’t understand how they fumbled 3K so much!
If they only released 3k civis without half baked other two civis the reception would have been better.Only downside is they would have missed out on the potential sales of the people who wanted classic type civis.
I disagree, I prefer Khitans and Jurchens to the 3K civs and strongly dislike the campaign! To each there own…
Thats my point if 3k was one dlc and khitans juchens another dlc everybody would be happy but less sales.
Lautaro Campaign
I’ve already finished “Lautaro’s campaign”.
First of all, I should mention that the ending is fictional, again for narrative purposes. Also there are many changes of the true history for more narrative purposes.
- In Level 3, Pedro de Valdibia, actually should have died in the Battle of Tucapel.
- In Level 4, they didn’t go to Concepción for Valdivia, they simply wanted to sack the city.
- Level 5 is fictional; Lautaro never destroyed the capital of Chile.
In real life, Lautaro continued fighting the Spanish and their new general, Francisco de Villagra.
Also, the actual Lautaro’s death, has an ironic air:
in one of the tribal wars between the Mapuche, Lautaro killed the father of another Mapuche. This son betrayed the Mapuche and told the Spanish the location of their camp. How curious that the one who avenged his father’s death would end up committing the same act and dying in the same way. In short, the real moral of the story is: Revenge is never good; it kills the soul and poisons it.
I suppose that, since the story is told by the bigwigs of the mapuche, they sugarcoated it to hide the ironic aspect of his death.
Well, time to play the other campaigns.
Here, the true life of Lautaro.
Note: They represent wrongly the way a Boleadoras “Bolas” works, but the rest is really a good work:
Let no one hurt them…
Yes, it’s like in AoE 3…
Yes, they could port about 10 South American maps from AoE 3 to 2…
Yes, besides the fact that they were more from the jungle areas of South America like the Tupis, that’s why they were more common to see there than in the cold Araucanía where the Mapuche are from…
Yes, people in the comments are complaining that they’re missing some characteristic Mapuche instruments…
Yes, but we’ll have to get used to it…
Well, at least they made them more historically accurate, right?..it was worse when they had eagles as if they were a Mesoamerican civilization…
Well, not everything in the game has to revolve around competitive play… that makes the game more static and boring…
Yes, TAD feels like a separate game within AoE 3…
“Medieval civs” and that’s about it, because the three campaigns take place in the early modern period…
Yes, they should have been two separate DLCs, or at least given campaigns for the Jurchens and Kitans, and put 3K in its place in Chronicles…
Sí, parece la campaña de Wallace cambiándolo todo por cuestiones narrativas, incluso desaprovecharon la oportunidad de que un sexto nivel fuera la batalla de Curalaba en 1598, vengando a Lautaro y destruyendo las 7 ciudades españolas, e incluso aliandose con piratas holandeses (burgundios)…
The position of Pampas and Pampas Sierras in 3DE will forever bother me.
Bahia and Minas Gerais are way off too.
Muisca Campaign: El Dorado
Okay, again, AGAIN, they changed the story, this time to give it a “happy ending” to the Pacanchique story instead of the tragic love story we all love, and the revenge tale it was.
From level 5 onward, they alter the story, forgetting the most important part, the Romeo and Juliet story, and even invent a completely different ending:
There’s no alliance with the Spanish, nor do you sack the main temple, but you defend it!!! And you even beat the Spanish, which makes no sense. As a joke from the devs themselves, in his last comment, Pacanchique claims that everything went so well it seems like a dream, that they’re in the afterlife fantasizing about a victory, and that he actually died in a different situation, LOL!
**What’s next?
- A Genghis Khan rework where Genghis invades the Vatican? **
- A Frederick Barbarrosa rework where you reach Cairyo and destroy the Pyramids with Trebuchets?
I played through the campaign using cheats; it’s not worth playing a fictional level with rules.
I’m warning you, the ending of the first game is pointless; the story ends the same way. At least I would have liked the decisions I made earlier to matter.
Maybe, in a future, somebody make a proper Fandom campaign of the true history of Lautaro and the Romeo&Juliet that Pacanchique would have been.
Update: After reading several recent articles by archaeologists specializing in the Muisca culture, I now understand that Muisca legends can be “re-adapted” over time.
The Muisca didn’t have a monotheistic religion; their idea was that the world could be told through legends that varied depending on the storyteller. So, in theory, the El Dorado campaign is fine, as it’s another way of telling the legendaty story. That said, I prefer the version I know, especially the part about Julieta Azai and her faked death.
Game needs a Rio de la Plata map so bad.
(Or Pampas Sierras could have been a Matorral map instead so Pampas are more accurate to where they are and we wouldn’t get looooooong Araucania as an extra bonus)
I agree to, this DLC is good except for the style of the campaign page and the awful translations.
I was expecting the old fashion menu campaigns rather than the 3K new style. I want my old campaign icons and 3 different campaign backgrounds. ![]()
Yes, but it’s understood that they’re like 16th-century maps and not 100% accurate…![]()
Yes, and there were people who complained about the AoE 3 campaigns, and now they’re changing the history so there aren’t any sad endings…![]()
Yes, that’s a good idea…
Yes, 3K really did a bad job with the game…![]()
