(Leaked?) November balance changes

Note: This ones are taken form an anonymous’ comments from the AOE wiki, so could be diiferent in the final patch, but who knows:

Bulgarians:

  • Blacksmith and Siege Workshop technologies cost 50% less food. (New)
  • Blacksmiths work 80% faster. (Up from 50%)

Another nerf
Celts
Their infantry speed bonus will start in the Feudal Age, instead of the Dark Age.

Khmer:

  • Battle Elephants move 10% faster (Down from 15%)

OH another one another one:
Koreans:

  • New Civ Bonus: Free archer armor upgrades.
  • New Castle Age Unique Tech: Watch Tower line +2 range. Replaces Panokseon and the current +Tower range bonus. Tower upgrades are still free (Bombard Tower requires Chemistry.)

Tatars (OH boi):

  • Town Centers spawn 2 sheep starting in the Feudal Age. I assume this includes the starting TC “Centers” includes all new Town Centers

HMOG there’s more:
Portuguese:

  • Technologies research 30% faster, unknown if it affects aging up

Those are the only ones apparently leaked, other than Nili’s leaks of Cav Archer buff and Viking nerf

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Well, time to through every comment section for civ pages.

Edit: Nevermind other people are doing it already.

If this is to be trusted, further changes are:

Turks: Scout line now has +1 pierce armor as a civ bonus.

Goths can research Loom instantly, but it will cost 50 gold.

Indians Camel units get +1 pierce armor in the Castle and Imperial Age, for +2 total (Up from +1 starting in Castle Age.) Team Bonus: Camel units do +4 damage to buildings (Down from +5.)

Didnt’ check all, though.

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Closing this topic. Do not discuss leaked content per the forum code of conduct.