So im not gonna discuss with you in any matter but I would like to state something . and it’s just about the way of how making an argument
I truly don’t understand how you did build up this reply , I don’t understand the “argument” , your whole reply was “aoe gameplay was the important” and then proceeded to say its not as i understand.
This is what I don’t get . You were talking about how important mechanics were and then : no.
So just in case I’m wrong , I’m going to make two different replies
First one , if you are talking about graphics , then you are completely wrong . Aoe has never been about graphics. Literally if they in 1997 they would make a trash game , A PURE TRASH GAME , with the best visuals of the decade , it would fail. Literally aoe1 became popular just because the gameplay , build up a city and make units to trash the oponent has always been the core mechanic , but you can’t deny aoe1 bring serious things to the table. The big true battles for example , or having a map with land and water at the same time.
In case you are saying that aoe never was something about gameplay then you are also wrong , because as I said in the other reply , even with the best graphics of the year if you have a soulless game that completely doesn’t work and haves a lot of bugs then don’t expect to have a successful game.
I hope I am truly wrong and you never meant any of these things.
As I understand , closed beta build was old , and when stress test arrived I did saw plenty of changes , the first one and more noticeable was water , literally in CB boats costed that much that only the AI afforded to make those , also in CB water was really … bad… , and in stress test water looked much better. Another change was some visuals , they looked a bit better.
Conclusion:
I don’t know what do you mean and I don’t understand what did you wrote because it seems you are talking of various themes at the same time lol