I think that since they change the map with each iteration they want to make this map so absurdly balance, to the point that it gets buggy and mostly balanced in 90% of the game, which 10% awfully bugged maps.
Why not just restore AoC Arabia Script from 1999 - reduce all sheep/boar/dear distances slightly. Make cliffs tiny bit smaller (just a bit - they should still have a reasonable present) - on desert/dry maps add 2 tile large oasis which contains shore fish. Double the amount of wolves to 4 per player, remove the South elevation bias and last but not least, add a 3 deer patch per player (or camels which wont give food) far away from each player to inhabitant the outskirts.
The original mapscript had 234 lines of code, the current DE arabia has 4139 lines - and this doesn’t include the whole referencing to other files.
They are so blatantly overdoing it’s insane
And the sad part, those who order how the map should look like, probably play it maybe once in a year