Germany is a solid civilization, but I don’t think that much to receive a nerf, it has always been like that, during several patches they have been given new cards to support variables or certain strategies, but nothing really improves their standard build, they are just variables or some mini improvements in things that were a bit necessary but it’s not a big deal either, such as the mercenary camp card helped Germany to build with a mercenary, but it’s not a big deal either, it’s just a support for that strategy, only mercenary-type units are created faster and unlock some, the dripping of gold with the 3 camps is almost unnoticed, almost all the new cards are like this, support style for a specific strategy but nothing broken only to make very strategies occasional, his standard build hasn’t benefited at all at all. Only if the game extends to age 4, it improves the uhlan’s armor by 5% which is a very good thing, but I wouldn’t call it broken since the uhlan in late game was really a bit of trash because it aged very badly in life to have 2 population but I wouldn’t consider it bad either since it has a lot of damage but if it focuses well with counter units it dies too easy.
I do not think it is valid as a point to say that Germany cannot be rushed, it is totally false, all civilizations will practically have something special including their bonus, building, unique units in their favor to play defensively satisfactorily, surely it has happened to all of us or at least we have seen as a german sending 8 crossbowmen + 2 uhlans + militia can easily remove someone from their base in an initial rush. As we can also say that India cannot be rushed because it puts the agra in Base, it can counter attack with double militia, or say that the Netherlands locks itself in with banks and can get guerrillas at age 2, is like saying that those civilizations cannot be rushed Of course it will not be easy to rush it but they also have their weak points of course, for example Germany does not age very quickly a German who grazes food well creates the villagers on time and investigates hunting dogs in the market as good weather will achieve click on the button to age at minute 3:05 being very optimistic that it is a bit late compared to the other civilizations, it does not have musketeers, it can only choose as light infantry at age 2 crossbowmen which in the current meta is very bad If the German is besieged by houses, you are really complicating the game.
Although it is true that many civilizations have been nerfed and Germany is the only one that has not really received a significant nerf at the release of the Definitive edition, so it could be that it is really strong today but looking at the statistics confirm the contrary because has a winrate very close to 50% in almost all (elos)