I think we’ll agree that the powercreep has being notorious recently, with Franks, Britons, Burmese, Aztecs, Teutons, Vikings (just too name a few) that once were good civs that saw play on some maps even in tournaments now are dropped in favour of many civs that do many of the strenghts those do but without the drawbacks that all have… so to start, currently there aren’t civs that are strictly speaking UP (Only Bulgarians and Sicilians still need some buffs), but rn some are the major powercreepers of the game:
- Khmer: Top eco and fast timings with rather too open tech tree, constant pick on tournaments on most open maps.
- Malay: The civ is busted under pro hands on many maps with fast hitting timings and cheap units to overwhelm everything, guess what? they were top ban on most tournaments in 2024 for instance.
- Vietnamese: RN with durable firelancers and strong eco with strong ranged units, in KOTD they were one of the highest WR civs, and a foot archer civ being comically a top CA civ?
- Portuguese: A civ being strong at every point of the game being top on every map this game has on both 1v1 and TG???
- Romans: Blame them as the reason of why Aztecs/Burmese/Bulgarians/Vikings aren’t seeing action, Roman simple top eco with strong infantry and being played as Cavalry civ with also top Scorpions….
- Georgians: Don’t be fooled by their low WR at ladder, civ is still a common ban in tournaments and is still incredibly absurd in late game, top late game eco with wayy too open tech tree and top 3 Hussar spam??
- Mongols: Now the most picked civ in MP……
- Khitans: Civ with the best feudal age of any civ….
- Bengalis/Bohemians/Burgundians/Poles: These civs just pushed over the top how you compete on closed maps vs raw power, OP units and OP eco.
- Shu/Wei/Wu: History and Heroes aside, Traction Trebuchets outclassing BBCs, units that don’t need too many upgrades to be Oppresive in castle age, Shu having one of the better archer plays, Wei with rn top eco and a braindead unit to spam, and Wu with another braindead unit as well while being too strong on hybrid maps.
- Persians: the time will give the reason of why the dark age WR bonus had to be removed.