List of cards that are still utterly useless (feel free to expand)

Great card, but I would strengthen it. for 70 coins. There must be inflation there damn it.

The problem with the card is not the card itself, but the uselessness of the unit it improves.

There are few treasures in the game and they are weak. This card doesn’t pay for itself. You can increase heroic damage with this card to 300%, move it to age 3 and then it will work. Also for the Spaniards, Aztecs, Inca and India, this card should improve pets (quantity for example).

Healing is useless in this game (hello Malta!!!) because units die too quickly and not everyone has promotion. I sometimes use one priest if I have 20 heavily wounded people or cannons at age 3. But I don’t need cards for this)))



All existing and newly-constructed Blockhouses will spawn 5 Streltsy after 150 seconds; Streltsy get +10% hit points; +2 Line of Sight and range

Turns into

All blockhouse training cycles give you +1 free strelet; Streltsy get +10% hit points; +2 Line of Sight and range


Sentinels, Hospitallers and Fire Throwers get +15% hit points and attack

Turns into

Defensive warfare Outposts, Blockhouses, Town Centers, War Huts, Commanderies ect +15% HP and dmg.

All bonuses to maltese units move to this cards.


Make them work for Malta. For example, to commandery or outpost.