# List of unfixed bugs

**URL:** <https://forums.ageofempires.com/t/list-of-unfixed-bugs/94518>\
**Category:** II - Report a Bug\
**Created:** [August 25, 2020, 10:28am UTC](https://forums.ageofempires.com/t/list-of-unfixed-bugs/94518 "2020-08-25T10:28:27Z")\
**Posts on this page:** 20\
**Page:** 9

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**Author:** ![Alacazain](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/alacazain/32/29637_2.png) [@Alacazain](https://forums.ageofempires.com/u/Alacazain)\
**Post date:** [May 5, 2021, 1:07am UTC](https://forums.ageofempires.com/t/list-of-unfixed-bugs/94518/175 "2021-05-05T01:07:11Z")

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No hitting explosion animation when shooting trebuchets on buildings with chemistry.

Without chemistry you get a nice dust/white smoke impact animation.

But with chemistry the trebuchet impact just disapears like there isnt any explosive animations ingame.

In capture age you see it very nice and clear and looks so good. Please readd the chemistry explosion animation from trebuchets.

Look this clip from 1:12:00 - 1:14:00 and you will see both hitting animations in capture age from trebuchets using chemistry and without chemistry)

[$1,000 Best of 21 | DauT vs JorDan | Day 3 - YouTube](https://www.youtube.com/watch?v=f4IGf5RxOUM)

PS: Dont know where to report this, if on wrong place someone please post it on the correct place so devs see it. Thanks in advance

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**Author:** ![Harooooo1](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/harooooo1/32/137793_2.png) [@Harooooo1](https://forums.ageofempires.com/u/Harooooo1)\
**Post date:** [May 5, 2021, 1:50am UTC](https://forums.ageofempires.com/t/list-of-unfixed-bugs/94518/176 "2021-05-05T01:50:36Z")

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Making a specific bug report thread for this is best for it to be read by devs.

This post is to compile links of as many bug reports as possible

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**Author:** ![HumbleZulu24895](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/humblezulu24895/32/29270_2.png) [@HumbleZulu24895](https://forums.ageofempires.com/u/HumbleZulu24895)\
**Post date:** [May 5, 2021, 3:04am UTC](https://forums.ageofempires.com/t/list-of-unfixed-bugs/94518/177 "2021-05-05T03:04:51Z")

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I think I’ve reported this twice, not sure why it’s not fixed yet (trebuchet animation bug)

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**Author:** ![Alacazain](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/alacazain/32/29637_2.png) [@Alacazain](https://forums.ageofempires.com/u/Alacazain)\
**Post date:** [May 6, 2021, 1:33am UTC](https://forums.ageofempires.com/t/list-of-unfixed-bugs/94518/178 "2021-05-06T01:33:29Z")

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Im pretty new to forums so anyone who can report this on the appropriate place i would appreciate it if you did. Thanks

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**Author:** ![Harooooo1](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/harooooo1/32/137793_2.png) [@Harooooo1](https://forums.ageofempires.com/u/Harooooo1)\
**Post date:** [May 17, 2021, 3:02pm UTC](https://forums.ageofempires.com/t/list-of-unfixed-bugs/94518/179 "2021-05-17T15:02:58Z")

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Updated the list and reviewed some older bugs.

I can claim with 99% certainty that all of the bugs in this list are still present in the current version of the game.

Here’s a link for those who don’t want to scroll to the beginning of the thread

- [List of unfixed bugs](https://forums.ageofempires.com/t/list-of-unfixed-bugs/94518/1)

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**Author:** ![gnarfk](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/gnarfk/32/61367_2.png) [@gnarfk](https://forums.ageofempires.com/u/gnarfk)\
**Post date:** [May 19, 2021, 2:26pm UTC](https://forums.ageofempires.com/t/list-of-unfixed-bugs/94518/180 "2021-05-19T14:26:46Z")

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When playing on the new Michi map in random map mode, we get 3 extra villagers than usual.  
tested with “generic civ” and got housed with 6 villagers at the start.  
tested with chinese and started with 9 villagers.

frequency of issue : every time.

how to reproduct the bug : start a game on the new michi map.

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**Author:** ![FoughtBird1976](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/foughtbird1976/32/96728_2.png) [@FoughtBird1976](https://forums.ageofempires.com/u/FoughtBird1976)\
**Post date:** [May 19, 2021, 9:09pm UTC](https://forums.ageofempires.com/t/list-of-unfixed-bugs/94518/181 "2021-05-19T21:09:20Z")

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I’m pretty sure that was intentional.

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**Author:** ![LKAOE4](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/lkaoe4/32/136721_2.png) [@LKAOE4](https://forums.ageofempires.com/u/LKAOE4)\
**Post date:** [June 22, 2021, 10:54am UTC](https://forums.ageofempires.com/t/list-of-unfixed-bugs/94518/182 "2021-06-22T10:54:21Z")

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No news about sync issue ? 3 games desync today so I stopped playing…

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**Author:** ![SirSgtCire](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/sirsgtcire/32/49116_2.png) [@SirSgtCire](https://forums.ageofempires.com/u/SirSgtCire)\
**Post date:** [June 24, 2021, 3:59am UTC](https://forums.ageofempires.com/t/list-of-unfixed-bugs/94518/183 "2021-06-24T03:59:23Z")

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There is a modding bug when trying to edit civTechTrees.json and creating a mod with that file.

When you make a mod to load into the game, the file won’t ever be read in, for some reason the game acts like the new file doesn’t exist.

But if you manually replace the default civTechTrees.json with your modded version, then the changes show up in game perfectly.

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**Author:** ![PauldeRimeau](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/paulderimeau/32/44295_2.png) [@PauldeRimeau](https://forums.ageofempires.com/u/PauldeRimeau)\
**Post date:** [July 7, 2021, 9:28am UTC](https://forums.ageofempires.com/t/list-of-unfixed-bugs/94518/184 "2021-07-07T09:28:11Z")

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There’s that RMS bug which was reported in March 2020 and it’s still present:

> [@RMS bug: Connection to non-player land breaks other connections](https://forums.ageofempires.com/t/rms-bug-connection-to-non-player-land-breaks-other-connections/73724):
>
> Game Version: Build 10 March 2020 Platform Steam Issue: create\_connect\_to\_nonplayer\_land blocks all future connection generations. Additionally it blocks all team connection generation (except those involving player 1), when used after create\_connect\_teams\_lands Reproduction Steps: /\* example script \*/ \<PLAYER\_SETUP\> random\_placement \<LAND\_GENERATION\> base\_terrain WATER create\_player\_lands { terrain\_type GRASS land\_percent 20 circle\_radius 40 0 } create\_land { terrain\_type DESERT …

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**Author:** ![OxDBAOE2](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/oxdbaoe2/32/48553_2.png) [@OxDBAOE2](https://forums.ageofempires.com/u/OxDBAOE2)\
**Post date:** [July 14, 2021, 6:15pm UTC](https://forums.ageofempires.com/t/list-of-unfixed-bugs/94518/185 "2021-07-14T18:15:09Z")

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> [@F10 can not be re-assigned in the Hotkeys Options](https://forums.ageofempires.com/t/f10-can-not-be-re-assigned-in-the-hotkeys-options/74009):
>
> Game Version: Build: (101.101.35584.0 4714640) Platform: (Steam) Gamertag: [https://steamcommunity.com/id/dennisbusch\_de/](https://steamcommunity.com/id/dennisbusch_de/) Issue: F10 can not be re-assigned in the Hotkeys Options Reproduction Steps: Go to “Options -\> Hotkeys -\> Group Commands”. Select “Create Group #10”, click “Change Selected”. Hit F10 on the keyboard and notice how it does not get accepted. You can hear a sound after pressing F10 but the game keeps blinking the currently assigned key description waiting for a different key…

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**Author:** ![CutmanFS](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/cutmanfs/32/78820_2.png) [@CutmanFS](https://forums.ageofempires.com/u/CutmanFS)\
**Post date:** [July 15, 2021, 12:05pm UTC](https://forums.ageofempires.com/t/list-of-unfixed-bugs/94518/186 "2021-07-15T12:05:00Z")

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it seems like after the recent update the game will not load any slp file with a new name. A lot of mods got broke

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**Author:** ![OxDBAOE2](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/oxdbaoe2/32/48553_2.png) [@OxDBAOE2](https://forums.ageofempires.com/u/OxDBAOE2)\
**Post date:** [July 16, 2021, 3:26pm UTC](https://forums.ageofempires.com/t/list-of-unfixed-bugs/94518/187 "2021-07-16T15:26:29Z")

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> [@Harooooo1](#):
>
> [[BUG] UIColors.json HealthBar definition only affects CommandPanel ](https://forums.ageofempires.com/t/bug-uicolors-json-healthbar-definition-only-affects-commandpanel/117555) - unsure if fixed

This has not been fixed yet.

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**Author:** ![emarz4697](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/emarz4697/32/125458_2.png) [@emarz4697](https://forums.ageofempires.com/u/emarz4697)\
**Post date:** [August 10, 2021, 6:26am UTC](https://forums.ageofempires.com/t/list-of-unfixed-bugs/94518/188 "2021-08-10T06:26:51Z")

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Not sure if this is a bug but I would like to add, I played arena twice with a hard bot as an ally, I was using my sheep to scout my base, when his scout ran into and claimed them he started sending them out towards his base. Luckily my scout was around to take them back but bots as allies shouldn’t lame us lol.

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**Author:** ![MatCauthon3](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/matcauthon3/32/29474_2.png) [@MatCauthon3](https://forums.ageofempires.com/u/MatCauthon3)\
**Post date:** [August 13, 2021, 4:21pm UTC](https://forums.ageofempires.com/t/list-of-unfixed-bugs/94518/189 "2021-08-13T16:21:09Z")

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do we have any updates on the Campaign progress not saving issue?

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**Author:** ![xWHIT3W0LFx](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/xwhit3w0lfx/32/109147_2.png) [@xWHIT3W0LFx](https://forums.ageofempires.com/u/xWHIT3W0LFx)\
**Post date:** [August 13, 2021, 4:31pm UTC](https://forums.ageofempires.com/t/list-of-unfixed-bugs/94518/190 "2021-08-13T16:31:30Z")

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Those bugs need to be fixed!

> [@Campaign language errors (concerning every language except English)](https://forums.ageofempires.com/t/campaign-language-errors-concerning-every-language-except-english/159256):
>
> arrow_forward GAME INFORMATION GAME BUILD #: 51737 GAME PLATFORM: Steam OPERATING SYSTEM: Windows 10 arrow_forward ISSUE EXPERIENCED This is a collection of all language errors I found in the campaigns (except LotW and DotD because the campaign files are encrypted). All of the errors mentioned below concern every language except English. I found some of these errors by playing the campaings but in order to find every single error, I wrote a python script using KSneijders’ [AoE2Scenario…](https://github.com/KSneijders/AoE2ScenarioParser)

> [@Missing Health Bars of Ships](https://forums.ageofempires.com/t/missing-health-bars-of-ships/66801):
>
> Game Version: Build 101.101.34223.0 4509956 Platform Steam Issue: Sometimes health bars of selected group of ships are missing. I came across that in the 4th Gajah Mada mission (the issue is linked with galleon which were brought to me as reinforcements, I did not create them). The other case was in the 6th El Cid Campaign. I have never seen that on the land - all land units work well.

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**Author:** ![thomassn1985](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/thomassn1985/32/65418_2.png) [@thomassn1985](https://forums.ageofempires.com/u/thomassn1985)\
**Post date:** [August 15, 2021, 7:24am UTC](https://forums.ageofempires.com/t/list-of-unfixed-bugs/94518/191 "2021-08-15T07:24:18Z")

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- If you pause a game and save the game, next time you load the saved game, the game is unpaused.

- If you save a game and load the saved game, not every time it actually starts where you saved the game, often it starts a bit later

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**Author:** ![NastyHigh](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/nastyhigh/32/150912_2.png) [@NastyHigh](https://forums.ageofempires.com/u/NastyHigh)\
**Post date:** [August 18, 2021, 9:08pm UTC](https://forums.ageofempires.com/t/list-of-unfixed-bugs/94518/192 "2021-08-18T21:08:25Z")

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The new Arabia map is unplayable. Please fix it. Put it back the way it was. Ruined a classic map which has been a legend for 2 decades. First time I’ve ever banned it.

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**Author:** ![WithdrawnGame](https://forums.ageofempires.com/letter_avatar_proxy/v4/letter/w/a587f6/32.png) [@WithdrawnGame](https://forums.ageofempires.com/u/WithdrawnGame)\
**Post date:** [August 18, 2021, 10:17pm UTC](https://forums.ageofempires.com/t/list-of-unfixed-bugs/94518/193 "2021-08-18T22:17:53Z")

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The game still bugged from last dlc I cannot play any match,cannot create a game and cannot see other match in the lobby.One week without play the game really disapointed with this dlc.

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**Author:** ![FinalBucket3743](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/finalbucket3743/32/29498_2.png) [@FinalBucket3743](https://forums.ageofempires.com/u/FinalBucket3743)\
**Post date:** [September 13, 2021, 7:58am UTC](https://forums.ageofempires.com/t/list-of-unfixed-bugs/94518/194 "2021-09-13T07:58:27Z")

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Guess this belongs here.. its now called a feature, but I would still classify this as a bug:

> [@Ballistics fails to hit fast units moving in a straight line](https://forums.ageofempires.com/t/ballistics-fails-to-hit-fast-units-moving-in-a-straight-line/169749):
>
> arrow_forward GAME INFORMATION GAME BUILD #: 101.101.51737.0 7126076 GAME PLATFORM: Steam OPERATING SYSTEM: Windows 7 arrow_forward ISSUE EXPERIENCED Ballistics doesn’t reach units moving in straight lines in certain situations. The issue occurs with faster moving units, moving far enough from the target firing, perpendicular to the direction of arrows or moving away from the target. Will tipically happen when a Hussar runs through a post-imp castle at around maximum range distance, …

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