I still have this bug in the editor
Change Ownership: Using “Set Area” for a specific type of unit or building does not work, it will always change ownership of all objects in the area, regardless of what object you pick from the list.
Not sure if we are supposed to always bring more bugs in here, but I feel like its the point of this thread. This migth be one of the minor things to consider, but seems to be pretty easy and consistent to reproduce:
@Harooooo1 Since @GMEvangelos said this thread could be closed, is there anything you can do? This thread should be unpinned and closed if it’s no longer looked at. @GMEvangelos Can you confirm if this thread is still actively monitored, if not please unpin it. There’s more and more people trying to add to this list.
It doesn’t matter if the devs actively monitor this thread or not. This is just me trying to keep an eye on all the most important bugs, more or less, and to not lose track of them. It was never official to begin with.
But yeah I agree that it can be unpinned. It wasn’t even me who made the pin request, but some other commenter, and a mod responded and pinned it.
When playing on the new Michi map in random map mode, we get 3 extra villagers than usual.
tested with “generic civ” and got housed with 6 villagers at the start.
tested with chinese and started with 9 villagers.
frequency of issue : every time.
how to reproduct the bug : start a game on the new michi map.