Livestock is not automatically assigned to native farms

:arrow_forward: GAME INFORMATION

  • GAME BUILD #: 13.4412
  • OPERATING SYSTEM: Windows 10

:arrow_forward: ISSUE EXPERIENCED

It is a very annoying problem or bug, on native farms. These buildings have a dual purpose, they can be used as a mill to gather food with 10 villagers, but also to fatten livestock with 10 slots available, but this only happens when assigned manually, and not automatically like the rest of the fattening buildings. Even the Hacienda, which is very similar, has automatic collection. It would be great if the problem can be corrected, so that livestock can be assigned automatically when near a farm. In the game that I present, I forgot to assign them manually and I wasted a lot of time for fattening.

:arrow_forward: FREQUENCY OF ISSUE

  • 100% of the time / matches I play (ALWAYS)

:arrow_forward: REPRODUCTION STEPS

Here’s the steps to reproduce the issue:

  1. Build a native american farm
  2. Place livestock nearby
  3. Cattle will be bugged and not assigned automatically.

:arrow_forward: EXPECTED RESULT

Perhaps, to make it more practical, it should have a special button to allow the entry of cattle, perhaps it can be annoying in the treaty, where native fattening techniques are used very often.

:arrow_forward: IMAGE

:arrow_forward: GAME FILES (SAVE / RECORDING)

LakotaVSHaude.age3Yrec (6,8 MB)


This has been the issue for a while which is really annoying


I think that this is by design, because they use a villager slot that could be used to farming.

Animals in hacienda fatten but also work.

same happens for ethiopians and sending new vills to farms

i have seen this problem too and AI buggy

Thanks for your reports. We are now tracking this issue internally. :+1: