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Game Version: 18.12962
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Build Number: v100.18.12962.0 (537250R)
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Platform: Steam
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Operating System: Windows 10
Issue:
The ShowQueueWhileWaiting
option set to 0, for Maintain
actions doesn’t hide the queue. I was told by a developer staff member that this controls the queue UI.
Example Maintain
with ShowQueueWhileWaiting
set to 0
<unit name="Manor">
<protoaction>
<name>VibrantLandTreeSpawn</name>
<type>Maintain</type>
<rate type="TreeMetasequoia">1.0</rate>
<maintaintrainpoints>10.0000</maintaintrainpoints>
<persistent>1</persistent>
<pausable>0</pausable>
<showqueuewhilewaiting>0</showqueuewhilewaiting>
</protoaction>
</unit>
Trigger Event:
The manor will produce a queue for the tree despite having the <showqueuewhilewaiting>0</showqueuewhilewaiting>
option set. This will happen in any playable game mode.
Note: please ignore the green VFX glow. That is a different function.
Repro Steps:
- Use the provided
Maintain
code listed above to get theProtoAction
to function. - Start the game mode.
- Witness that the queue display, despite the queue being set to not display.