Maintain Action - Bugged Queue Display

  • Game Version: 18.12962

  • Build Number: v100.18.12962.0 (537250R)

  • Platform: Steam

  • Operating System: Windows 10

Issue:

The ShowQueueWhileWaiting option set to 0, for Maintain actions doesn’t hide the queue. I was told by a developer staff member that this controls the queue UI.

Example Maintain with ShowQueueWhileWaiting set to 0

	<unit name="Manor">
		<protoaction>
			<name>VibrantLandTreeSpawn</name>
			<type>Maintain</type>
			<rate type="TreeMetasequoia">1.0</rate>
			<maintaintrainpoints>10.0000</maintaintrainpoints>
			<persistent>1</persistent>
			<pausable>0</pausable>
			<showqueuewhilewaiting>0</showqueuewhilewaiting>
		</protoaction>
	</unit>

Trigger Event:

The manor will produce a queue for the tree despite having the <showqueuewhilewaiting>0</showqueuewhilewaiting> option set. This will happen in any playable game mode.

Note: please ignore the green VFX glow. That is a different function.

Repro Steps:

  1. Use the provided Maintain code listed above to get the ProtoAction to function.
  2. Start the game mode.
  3. Witness that the queue display, despite the queue being set to not display.

Removing <DisplayQueue>1<DisplayQueue> on units also does not seem to fix this.

Same issue on my side - could be nice to fix it, it’s useful for modding !