Major Bug - Universal pathing issue for all Units

  • Game Version: All

  • Build Number: v.100.18.49472.0 (573760R)

  • Platform: Steam

  • Operating System: Windows 11

Issue: Pathing Bug impacting all races/units/modes.

Trigger Event: Units get caught on elevate terrain or if there is a ‘wall’ of terrain disrupting its pathing.

Repro Steps:

  1. This is impacting all units in all modes.
  2. Whenever there is elevation.
  3. Whenever a wave/unit spawns where it is in an elevated position or behind a terrain ‘barrier’ (mountains, hills etc).
  4. Units appear not to be able to determine a path to move around terrain/barrier, this can be resolved manually by utilising incremental movements with a right click of the mouse but if this is CPU controlled this cannot be resolved.
  5. In some instances the unit actually gets ‘stuck’ in the elevated terrain (screenshot example of the ‘Kitsune’).

NB: I believe this is the underlier for any and all bugs (such as the tracked shattered worlds mission) whenever pathing is involved as well as reported bugs where naval units are also impacted.