It is a total injustice that the ceasefire completely counteracts the following powers such as: Fimbulwinter, Ancestors, Frost, Flaming Weapons, Eclipse, Pestilence.
These powers only last 5 seconds after the ceasefire, which is a total injustice and a great advantage for the Greeks.
The solution is that when the ceasefire is invoked, the duration of the other powers is paused and the duration of the powers is not lost, but is resumed when the ceasefire ends. In this way, when they invoke the ceasefire, it does not cause any second of the duration of another power to be lost.
Fimblewinter needs a nerf especially when the Ai use it I’ve had wolves destroy 4 fortresses in a single cast of it, and when I use it it does nothing to an AI so it’s a very strange GP
Wonder Age gives Fimbulwinter Wolves +100% hitpoints, 20% speed and +100% attack. Meaning they tank twice as much and do twice as much damage = 4 times as strong