Making a unit level up after getting a certain amount of kills

I am trying to make a custom Alexander Nevsky campaign, where you can train a unit called a Druzhinik (which is just a renamed Legionary) that levels up after a certain amount of kills and becomes stronger, and is renamed to Veteran Druzhinik if possible.

Looking at the trigger conditions available in the scenario editor I don’t think it’s possible, and was wondering: Does anyone know how to achieve something like this in the Advanced Genie Editor or the scenario editor?


The Hautevilles campaign uses a similar system where the unit changes stats, i don’t know how but it might be worth checking out

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