These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.
- GAME BUILD #: 81058
- GAME PLATFORM: Microsoft Store
- OPERATING SYSTEM: XBOX
DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.
As you can tell, while having two stables selected and only by pressing Y, the second knight went to the first stable that was already creating an unit instead of the other one wich was free. And this is a issue that can happen with 3 military buildings and more. But, its not the only way it happens as its happened before with town centres while having more than enough food for villagers. The wheel always works and splits the units between the buildings as it should.
FREQUENCY OF ISSUE
How often does the issue occur? CHOSE ONE; DELETE THE REST!
- 50% of the time / matches I play (FREQUENTLY)
List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!
Here’s the steps to reproduce the issue:
- Select 2 building or more
- Click Y to create the decried unit
- Then the unit only sometimes get created from the correct stable
What was SUPPOSED to happen if the bug you encountered were not present?
That the units should split between the buildings equally and if 1 knight is 60% done and i queue up a second one then it should go to the free stable not the stable with the 60% knight. Like on PC
ALWAYS attach a PICTURE (.jpg, .png, .gif) or VIDEO (.mp4, YouTube link) that highlights the problem.
GAME FILES (SAVE / RECORDING)
Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file service.
*No game file because of XBOX