Meat from wild animals

The feature I miss from aoe1 is that aggressive animal would drop meat, but it would decay at about 3 times the normal rate meaning it was a very unreliable source with high effort/risk and little reward, but extra food is extra food. It was satisfying, I felt clever for turning something that was meant to be an obstacle into a source of food. Just give it to Goths they need an early eco bonus and if it becomes nothing more than a gimmick it’s a fun one at that.

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Obviously they should have normal hunting rates it is a glitch that causes it to be otherwise