I was just answering to the person who wanted to make them more widespread, it was related to the discussion.
And don’t you think this has something to do with longswords not being produced enough to the taste of the “plz buff” crowd?
1111 is there anyone who ever said adding flaming camels is a bad thing 11
As of the other points, not everyone has been opposed to auto scout (which has nothing to do with game balance anyway) nor to new civs either, and the discussion around them isn’t limited to balance only either.
You like to accuse people to disagree of opposing change for the sake of opposing it, but just look at what your changes are: some less upgrades costs and one tiny bit of speed. If this happen you know what will happen next? Buff demands for longswords will keep popping all the time because people still won’t dare use them. Think about it, there are several civilizations that do buff longswords in different ways, and they still favour other options, just because longswords aren’t suited to castle age.
If you really insist on making longswords a castle age unit on Arabia, try to think about what you want them to do.
Be fast? That’s what cav and eagles are for.
Tank arrows? It’s not their general purpose, and knights, skirms, and siege are all better for it.
Raze buildings? Knights do it just fine, and siege does it vastly better too.
Be cost efficient against knights? Pikemen, camels and even monks are already there.
Raiding? Knights, light cav, CA, and heck even camels are there.
If you want any of these points to change, just think about the immense buffs they would need in order to no longer be outclassed by something else.
You also need to not care about other maps, and, and to not be like this guy
and not care about ELOs were straight japanese m@a spam works lol
Sounds like the right time to remind y’all that if people chose to play HUNS wars and not GOTHS wars it’s for a good reason.
HC do counter halbs ya know.