Hello guys, I love Age of Empires 2 and love to see that they are trying to get militia line units to be more competitive with the new upgrade, but I still think that they are borderline unusable after a Militia/M@A rush until mid/late Imperial age if you have a good infantry Civ.
Slavs (AoE damage)
Aztecs (but they usually run eagles)
Goths (Gotta love the goth champs spam)
Japanese (but only because of their crazy good attack speed bonus)
Malians (Only because of their ChampSkarls)
and Vikings (because of the HP bonus) (but still rare for vikings to use)
These are only really viable because they have special bonuses that apply for their Champs.
In addition, there are 25 Civs that have access to Champions, yet the only ones that consistently use them in a competitive scene are the ones that I have listed above.
Why? because the militia line units, especially in Late feudal when archers are all over everywhere, and in Castle age, when knights or mass Xbows steamroll everything and Long Swords can’t compete, militia line units just cannot stand toe to toe against such armies. They just aren’t good enough.
How do we make them more viable? We add a new barracks Tech of course.
Like Bloodlines for the Barracks, we should add the upgrade “Toughness” in the feudal age which, for 125 food and 75 gold, gives Militia line and unique infantry units +10 Hit points. this upgrade should not apply to Eagles or Pikes, because Eagles are already very strong and the Go-To for most meso civs except mayans in Castle+, and Giving Pikes more hp would severely change the Anti-Cavalry meta which I think is already perfect, and buffing pikes would make camels unusable for anyone trying to counter mass Cavalry except Indians because they’re indians.
How would this upgrade change the meta and how to prevent OP champions?
First, don’t give this to Goths. that’d be insane.
Also not for the Ethiopians, their Shotels would be OP.
This should be available to most civs with access to champion or 2HSword, especially those with an infantry unique unit that is unused or underperforming such as the Teutonic Knight. Strong yes, but easily countered. A small buff like this won’t instantly make them perfect, but more usable yes.
I think this upgrade would be perfect to test on the Age2DE Beta before the full release drops. Such a change would of course need loads of testing just as any change like this would. I hope you guys consider this as I think it could be a great change to the game and make a unit that is usually not used be more competitive against other more meta units.