GAME INFORMATION
These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.
- **GAME BUILD #:**175278
- GAME PLATFORM: Steam
- OPERATING SYSTEM: Windows 11
ISSUE EXPERIENCED
DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.
When attacking the target with fire-galley / fire-ship / fast-fire-ship the sails animation sequence doesn’t transition smoothly, it starts the animation and then is interrupted to render the idle-motionless sails. My guess is that due to high atack speed of those ships, the sail transition animation is canceled.
FREQUENCY OF ISSUE
How often does the issue occur? CHOSE ONE; DELETE THE REST!
- 100% of the time / matches I play (ALWAYS)
REPRODUCTION STEPS
List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!
Here’s the steps to reproduce the issue:
- Select any Civ.
- Select any ship from the fire-ship-line
- Attack a target that requieres moving enought for the sails to make their sequence.
EXPECTED RESULT
What was SUPPOSED to happen if the bug you encountered were not present?
Sails transition to be smooth from “moving” to “idle”.
IMAGE
ALWAYS attach a PICTURE (.jpg, .png, .gif) or VIDEO (.mp4, YouTube link) that highlights the problem.
To hard to screenshot, no harddrive space to record it. It’s really easy to reproduce.
GAME FILES (SAVE / RECORDING)
Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file service.
- #N/A
EDIT: changed the issue from Slav-set to all civ set, the issue is not civ related, it’s global.