# \[Minor Bug - Graphical (Wall)\] Door proximity causing sprite mistake for walls

**URL:** <https://forums.ageofempires.com/t/minor-bug-graphical-wall-door-proximity-causing-sprite-mistake-for-walls/286561>\
**Category:** II - Report a Bug\
**Created:** [June 3, 2026, 3:00am UTC](https://forums.ageofempires.com/t/minor-bug-graphical-wall-door-proximity-causing-sprite-mistake-for-walls/286561 "2026-06-03T03:00:35Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Ekarlath](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/ekarlath/32/146833_2.png) [@Ekarlath](https://forums.ageofempires.com/u/Ekarlath)\
**Post date:** [June 3, 2026, 3:00am UTC](https://forums.ageofempires.com/t/minor-bug-graphical-wall-door-proximity-causing-sprite-mistake-for-walls/286561/1 "2026-06-03T03:00:35Z")

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### ▶ GAME INFORMATION

👇 _These details are CRITICAL; DO NOT skip them or your issue may not be reviewed._

- **GAME BUILD #:** 177723
- **GAME PLATFORM:** Steam
- **OPERATING SYSTEM:** Windows 11

### ▶ ISSUE EXPERIENCED

👇 _DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD._  
When positionning walls next to a door that goes diagonally from the south to the north, the walls doesn’t apply correctly their graphic sprite, considering the door as a connection even if it’s not the angle at wich the door should connect to the wall section.

### ▶ FREQUENCY OF ISSUE

👇 _How often does the issue occur? CHOSE ONE; DELETE THE REST!_

- **100%** of the time / matches I play (ALWAYS)

### ▶ REPRODUCTION STEPS

👇 _List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!_

Here’s the steps to reproduce the issue:

1. Place a door with one of its tower north and the other south
2. Place wall next to the north or south part
3. Observe rendering wall behavior

### ▶ EXPECTED RESULT

👇 _What was SUPPOSED to happen if the bug you encountered were not present?_  
Wall to not try to connect to invisible (walkable) part of the door section.

### ▶ IMAGE

👇 _ALWAYS attach a PICTURE (.jpg, .png, .gif) or VIDEO (.mp4, YouTube link) that highlights the problem._

 ![walldoorproximitybug](https://forums.ageofempires.com/uploads/default/original/3X/3/2/32ca183ff38697ac74ed45ae550224ca2c4dbb87.jpeg)

### ▶ GAME FILES (SAVE / RECORDING)

👇 _Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file service._

- #N/A

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<div class="post-metadata">

**Author:** ![Ekarlath](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/ekarlath/32/146833_2.png) [@Ekarlath](https://forums.ageofempires.com/u/Ekarlath)\
**Post date:** [October 6, 2026, 4:30pm UTC](https://forums.ageofempires.com/t/minor-bug-graphical-wall-door-proximity-causing-sprite-mistake-for-walls/286561/2 "2026-10-06T16:30:39Z")

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Still present in game version #185872

The issue is only visual, causing no gameplay harming.

Sidenote: it seems the issue only occurs on east(right) side of the gates, not on the west(left) side.
