[Minor Natives topic] Post here your ideas for every single minor natives so the devs can look at

NAVAJO: Navajo | Age of Empires Series Wiki | Fandom

NEW TECHS:

  • Navajo Livestock Herding (200f, 150c): Navajo’s livestock ownership and agriculture are symbols of resourcefulness and prosperity. You’ll receive sheeps while this allaince is kept.
    Effect: Delivers 2 sheep for every Navajo Trading Post you own. Ships 2 sheeps every 60s for 10 min while you control a Navajo Trading Post.
    Why: This tech complements Navajo Sheperds and mimics Navajo’s history of keeping large herds of livestock. It delivers unfattened sheeps (50 food) subjected to global limit (30) so it pays off slowly and doesn’t mess with treaty.

Lore: “Through Spanish colonists, the Navajos began keeping and herding livestock as a main source of trade and food. Later, sheep became a form of currency and status symbols among the Navajos based on the overall quantity of herds a family maintained.
Navajo Nation Department of Agriculture/ Northern Arizona University/ Wikipedia-Navajo

  • Navajo Hogan Dwelling (125w, 125c): You will learn how to increase the efficiency of your buildings with the Navajo.
    Effect: Grants 10 population. Houses and Town Centers are 15% cheaper and buildings have their repair cost reduced by 25%.
    Why: Honestly: filler tech. I couldn’t think of anything worthy for it. There are already plenty of techs and cards that improve the HP, construction speed and cost of buildings.

Lore: A hogan is the primary, traditional dwelling of the Navajo people but rarey used today. Some older hogans are now still used as dwellings and others are maintained for ceremonial purposes. Traditional structured hogans are also considered pioneers of energy efficient homes.
Wikipedia- Hogan/ Discovernavajo.com stay-in-a-hogan

  • Navajo SandPainting (300f, 300c): The Navajo’s traditional Sand painting ceremony will heal your light infantry and cavalry.
    Effect: Non battling light infantry and light/heavy cavalry are healed by 600HP over 3s.
    Why: This is a lore technology and it’s unique because it’s only similar to China’s wonder (1000HP over 1s for all units). The devs can tweak the power and the cost because I’m not sure about them.

Lore: Sand painting is an art form but it is valued among the Navajo primarily for religious rather than aesthetic reasons. Practitioners believe sitting on the sandpainting heals the patient’s mind, body and soul by having the sandpainting absorb the ilness, then it is destroyed.
navajopeople.org -Sandpainting /Wikipedia-Sandpainting /Navajo arts symbols

  • Navajo War (300w, 300c): Navajo Rifleman gets ready for war to defend themselves against new enemies. Available at Fortress Age.
    Effect: Navajo Rifleman gain x1.5 ranged bonus vs Light Infantry.
    Why: 4 minor tribes have skirmishers and 3 others have archers. Converting Navajo Rifleman back to " real skirmisher" won’t make it shine. This tech provides reinforcement for fights at range (that are dominant at Fortress Age and so on), since they have low range and no multiplier, while maintaining Forgotten Empires design of being ambushers.

Lore: Navajo Wars covers at least three distinct periods of conflict: the Navajo against the Spanish (late 16th century through 1821); the Navajo against the Mexican government (1821 through 1848); and the Navajo against the United States (after the 1847–48 Mexican–American War). Wikipedia- Navajo_Wars

CURRENT TECHS:

  • Navajo Weaving: Infantry and cavalry get +5% hit points (current effect).
    Rework: It might be “Infantry and cavalry get +10% and +5% HP, respectively. Light infantry gets +15% HP instead.” OR “Infantry and cavalry get +5% HP and damage. Navajo Rifleman gets +10% instead”.
    Why: This tech was never good and it was very outdated. Cree Tanning had the exact same effect but was cheaper (100f, 100c) and now it’s been buffed by the latest PUP to give +10% HP instead.
  • Navajo Craftsmanship: could have its cost reduced a bit.
  • Navajo Shepherds: could use a small convertion to coin (i.e: 200w-> 150w, 50 coin).
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