My requests…nay, demands (in no particular order)!
- Night mode
- Garrisoning units in respective buildings post-creation. All civs can garrison vills in houses…that’s what they’re for. See #3.
- Garrisoned units take siege damage if building is razed with them inside; possibly killed. Adds common sense approach while still not allowing games to go on forever.
- Single-player trading between towns (TCs) at reduced rate (think national vs. international trade); trading is nullified in single-player currently.
- Smart units (e.g. pikes attack cav instead of champs when both present, archers attack champs over skirms when both present) and units don’t run headlong into a castle/keep unless player forces.
So let it be written, so let it be developed.