Hello everyone. I have spent the last 15 months making a mod and, while it still has some rough edges, I consider that the bulk of the work is now complete.
The concept of the mod is to expand what can be done in the game by adding a few new units, a few new techs, making some unique units part of the common tech tree, adding some historical corrections, or reversing some of the balance changes that aim to make some civilizations more generic.
While I did try to keep the mod balanced, making cool stuff for the sake of cool stuff was the main objective.
Also civ bonuses and unique techs are enabled in full tech tree mode.
In order to observe and find any bug that might have escaped my vigilance, I am running a small tournament (I need 4 more players, but the more the merrier). It’s not some grand thing with a prize for the victor or anything, but really to showcase and playtest the mod I’m so passionate about.
Here’s a link:
If that is something that interests you, please answer this post or contact me directly.
I look forward to hear from you.
P.S: Sorry if you’ve seen that post before I originally posted this thread on the AoE1 forum before someone notified me of my mistake.