Mode comments "AOE2_GOLDEN_DE"

New Update:

  • The “techtreepreviewpanel.json” file (the small technology tree) has been updated.

  • Some errors in the dat file have been fixed.

New Update:

UPDATE: 153638

New Update:

UPDATE: 158041, but without the new DLC

General changes:

- Houses can now create villagers, but it takes 125 seconds (five time more than normal).

- Huns can now build houses.

- Barracks, Archery Ranges and Stables can now garrison units even if they are already outside the building.

- The AI, on all difficulties, no longer receives extra resources during the game, but the villagers and fishing boats work at a higher percentage than normal depending on the difficulty you choose.

I will soon add the DLC - Chronicles: Alexander the Great.

I was just about to tell you that the Chronicles Alexander The Great expansion is out now. This is so you can add the Macedonians, Thracians, and Puru.

if you set the game to turbo mode the AI will spam HI

Hello, I love your mod; it is really complete, but did you delete the mod “AOE2_Golden_DE (GRAPHICS_TEXT_UI_Movie)”??
Because I can’t play with it anymore, I hope you will reactivate it.
Kind regards

Hello everyone. I did not remove my mod “AOE2_Golden_DE (GRAPHICS_TEXT_UI_Movie)”, someone just reported my mod and it was flagged in red for review, so it was removed from the list of subscribed mods for everyone. Fortunately, there are no problems with the mod. The mod is now available for download. Please download the mod again to be able to play. Thank you.

New Game update is out.. Dev are you gonna update the mod?

I’ve already published the mod update, but it doesn’t yet include the last two DLCs; I’ll post them later when everything is ready.

ATTENTION: Due to the recent game update, it’s no longer possible to see a mod’s tech tree because they changed the path and forgot to update it for the mods. Therefore, each subscriber who wants to see my mod’s tech tree must replace the “CivTechTrees” folder original. To do this:

After downloading this mod “AOE2_Golden_DE (DAT_AI_TREE)“, select it and click “Open Directory” and locate the folder named “CivTechTrees” located in “resources/_common/dat”, copy this folder and replace your original game folder which is probably located in “Program Files (x86)/Steam/steamapps/common/AoE2DE/resources/_common/dat”. Also copy the folder named “CivTechTrees - ORIGINAL” and save it wherever you want to have the original version of the tech tree.

NOTE: If you always want to play the official version and use the original tech tree, simply delete the mod folder that you replaced with the original and paste the “CivTechTrees - ORIGINAL” folder that you saved into “Program Files (x86)/Steam/steamapps/common/AoE2DE/resources/_common/dat”, and rename it to “CivTechTrees”. and restart the game after updating.

i cant see the buildings when i do what you asked.. what now?

I got crash too..

I couldn’t find any problem; all the buildings appear for me, both the icons and the buildings themselves, even using the subscribed mods. The problem is probably on your end. Please confirm this step:

STEP 2 (MANDATORY): Subscribe to the mod “AOE2_Golden_DE (GRAPHICS_TEXT_UI_Movie)”,put this mod in maximum priority and RESTART THE GAME e before accessing the tech tree, you must first select my mod “3985_AOE2_Golden_DE (DAT_AI_TREE)” in game mode, and only then can you open the tech tree.

Hey! your mod looks really sick i just have one problem, I can get everything to work like the tech tree and everything and i can play normally but for some reason all the AI wont age up or even build houses. they just spam log camps and harvest wood even on Extreme difficulty? ive tried uninstalling and reinstalling twice now but still same thing. Would you know what i would be doing that would cause that problem? thank you again!

I just realized im not playing on the version your updated the mod for. Im gonna use the patcher to convert now thats my bad. I had no idea this game still got updated i just came to play it again after like 15 years lol.
UPDATE: After patching it to the version it was updated to i still get the same results with them not aging up even on extreme idk what im doing wrong :frowning:

Im actually an idiot. I did not realize that there were different choices for the AI and that I probably shouldn’t use the default “AI” for the mod. I chose the GDE AI option for the player slots and they are now building houses and aging up! Im sorry about my confusion. They build the houses and stuff now but they are really weird. sometimes they get stuck in the first age and never age up even if i let the game sit for a long while. Ive tried starting in age 3 to see if that would help but they still kinda stall and i noticed they wont even build their castle even after hitting age 4

New Update:

Now the AI ​​(Advanced), AI (Expert), and AI (TREMENDOUS) on any difficulty except Easiest can move any resources to themselves without needing to build the market and without paying taxes.

For example:

;

(defrule)

(food amount <= 100)

(gold amount >= 1000)

=>

(cc-add-resource food 500)

(cc-add-resource gold - 500)

)
;

With this update I tested the AI ​​(TREMENDOUS) on Extreme difficulty and it progresses normally across all Ages. I don’t recommend playing with the AI ​​(Noob) on lower difficulty, as it was designed for new players or just new subscribers to try out the mod (see what it offers) without much difficulty.

Attention: After downloading the mod, you need to restart the game and select the “dat” mod, then choose the AI ​​(Advanced), or AI (Expert), or AI (TREMENDOUS) to activate this update.

1 Like

Thank you so much for the update!

Ive been up all night playing your mod. Im having so much fun with it! thank you for making it! do you plan on doing anything with the viking saga civs? If not thats ok, I was just curious!