Modify Attribute -> Dead Unit ID and Gaia only Objects

At the moment the dead unit ID effect allows gaia only objects like trees, deer or goldmines on the left (the “dying unit”) but not on the right (the replacement unit ID) to be selected. I assume this is a bug? (You cannot e.g. spawn a skeleton wherever a unit died, an impaled corpse works however, since it is assigned to a player unlike skeletons.)

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