GAME INFORMATION
- GAME BUILD #: 162286
- GAME PLATFORM: Steam
- OPERATING SYSTEM: Windows 11
ISSUE EXPERIENCED
Enemy AI Monks are converting monasteries and castles.
FREQUENCY OF ISSUE
- Less than 25% of the time/matches I play (RARELY)
BUT USUALLY WHEN I GET A CHANCE OF AN AI MONK CONVERTING MY BUILDINGS, WHICH IS NOT ALL THE CASE!
REPRODUCTION STEPS
Here are the steps to reproduce the issue:
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Play against an AI (preferably a civ with a high statistic to go monk rushing with Redemption).
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Make sure you do not research Heresy.
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Build a castle/monastery near the enemy AI base.
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Let an enemy AI monk convert it, but prevent the building from getting destroyed or your units accidentally killing the monk.
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Get bewildered by the results.
EXPECTED RESULT
Buildings such as monasteries and castles will be converted.
IMAGE
This one just happened recently in my play against a hard AI. I thought my war elephant was being converted, but the AI monk headed straight for the castle instead. Quite funny though, seeing Persian war elephants are sought after. Must be because castles cost more. I should also send a picture before it all happened, but as a new user, I can’t upload more than one.
Since I am a new user uploading this, I can’t show two more images where my Italian monastery was converted by an AI Frankish monk.
GAME FILES (SAVE / RECORDING)
I’m a new user, and it says I can’t upload my recordings here yet.
Though I remember the news about monks converting Town Centers but failing, this should be a bit of a concern since castles are quite dangerous when converted.
Thanks!
