Most important scenario where unit regrouping needs a fix


grouping issue is now back!

yeap. reacting in time barely matters nowadays because the units will run into the danger anyways. In an actual responsive game (aka aoe2HD) telling the units to run away from a danger actually makes them immediatly run away from it.

problematic once its fixed it breaks again and just keeps coming back. surely this has been addressed at least 3-4 times now over the last 4.5 years and seems overall getting worse