GAME INFORMATION
These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.
- GAME BUILD #: 93001
- GAME PLATFORM: Steam
- OPERATING SYSTEM: Windows 10
ISSUE EXPERIENCED
DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.
When in a MP lobby, upon selecting an AI all clients CTD. The HOST remains connected in the lobby without issue. Changing hosts does not resolve issue only changing who crashes. EX: Player 1 hosts lobby, Player 2 & 3 join, AI selected, ## # ## #### ## remains in lobby. ## ##### ###### ## & P2 join, AI selected, P1 & P3 CTD, P2 remains in lobby. Type of AI does not matter and if AI is selected before players join, Players CTD immediately upon joining. Of note (unsure if it is related), when hosting a lobby, after the host has created the lobby, the host will have to go into the lobby settings and reselect the lobby type (i.e. public or private) before the game is joinable.
This issued began occurring after the last update, however a google search shows a small amount of players have had this issue prior to the last update as well.
FREQUENCY OF ISSUE
How often does the issue occur? CHOSE ONE; DELETE THE REST!
- 100% of the time / matches I play (ALWAYS)
REPRODUCTION STEPS
List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!
Here’s the steps to reproduce the issue:
- Host Lobby
- Reselect lobby type (i.e. public/private)
- Have players join lobby
- Select AI
- Watch all players, except the host, disappear from lobby as they CTD
- Watch as new players immediately CTD as they attempt to join.
EXPECTED RESULT
What was SUPPOSED to happen if the bug you encountered were not present?
Being able to start a MP game with AI.
IMAGE
ALWAYS attach a PICTURE (.jpg, .png, .gif) or VIDEO (.mp4, YouTube link) that highlights the problem.
As the CTD happens immediately from a lobby, no pictures. I was able to locate a youtube video of a different user suffering from the same CTD (from the hosts point of view) showing the exact same issue (including having to reselect lobby type)
GAME FILES (SAVE / RECORDING)
Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file service.
- Game is not started so there is no save game.