Hi I have a problem in a Multiplayer Map.
I want an event happen after a unit is in a special area and a special unit is selected
So the Trigger is
C1 Objects in area player 1 - 1 object
C2 Object selectet (multiplayer) - Player 1 - a unit
C4 Objects in area player 2 - 1 object
C5 Object selectet (multiplayer) - Player 2 - a unit
C6 Objects in area player 3 - 1 object
C7 Object selectet (multiplayer) - Player 3 - a unit
C8 Objects in area player 4 - 1 object
C9 Object selectet (multiplayer) - Player 4 - a unit
Effect 1 Display Instruction “Hello. Blablabla”
The result is, that the Instruction will be displayed just, if player 1 selects the unit, not if any other player is doing it. What I’m doing wrong?
I know I can create 4 different triggers for each player, but it’s very unsatisfying and will result quickly in thousands of triggers.