Changed after April 12th
General
- Onager shot (tree cutting) can no longer be heard in the fog of war
- Heavy Cavalry Archer accuracy buffed to 65% (+15%) (helps civs that have Heavy Cav Archer without Thumb Ring, like Khmer/Goths/Burmese…)
- Winged Hussar loses the +4 vs gunpowder
- Champion upgrade costs -50 food, -50 gold
Bulgarians
- Elite Konnik reload time improved from 2.4 to 2.2
Burmese
-
Arambai cost -5 wood
-
Civ Bonus: Elephants +3 attack vs Standard Buildings together with the +1/+1 armor
Franks
- Cavalry +15% HP (or even 10%) in Feudal, goes back to +20% HP in Castle Age (results in frank scouts having +5 or 7 hp in feudal instead of +9 hp)
Gurjaras
- Shrivamsha dodge mechanic should only work on pierce damage
- Shrivamsha & Elite Shrivamsha move speed 1.55 (down from 1.6)
- Chakram & Elite Chakram move speed 1.1 (down from 1.15)
Hindustanis
- Team bonus vs buildings starts in Feudal Age
- Ghulam & Elite Ghulam pass through damage nerfed from 50% to 33%
Huns
- Elite Tarkan Reload Time improved from 2.1 to 2.0
- On Nomad maps the -100 wood penalty reduced to -50 (to be able to place Dock)
Japanese
- Samurai receive 1 less damage from unique units (like the new shotel warrior mechanic)
Lithuanians
- Leitis cost +5 food & gold
Magyars
- Villagers (and infantry) one shot wolves
Mayans
- 15% longer lasting resources no longer affects Farms
Mongols
- Steppe Lancers +HP nerfed to 20%, light cavalry hp stays at +30%
Persians
- Town Center work speed buffed to 15/20/25 (dock remains 10/15/20)
- Kamandaran changed to make cavalry archers cost 50% less gold (trashbows removed)
Poles
- Obuch cost +5 food
- Lose Siege Engineers
- Szlachta Privileges nerf from -60% to -50%
Portuguese
- Gold discount nerf to 15% (only if civ remains problematic after April ‘23 patch)
Saracen
- Add old civ bonus: Cavalry Archer +4 vs buildings
Tatars
- Maybe some Silk Armor change? or some more minor nerf to Keshik?
Teutons
- Conversion resistance team bonus swapped with monk healing range bonus
- Nerf bonus armor to melee units (either make it only infantry or only cavalry, or have it be only +1)