- Einheri
The best mythunit in the game. Destroys buildings, people, tanks arrows, strengthens the entire army and the effectiveness of micro, work at any age. Low cost.
- Fenris Wolf Brood
Strong against any enemy and buildings. Can catch up to cavalry. Low cost.
- Battle Boar
The same as Fenris wolf, only worse in every way and more expensive.
- Valkyrie
An ideal accompaniment to an army. Can act as cavalry. Heals the army between battles. The only drawback is its population cost.
- Frost Giant
An excellent tank and mythunit killer. But everything else he does isn’t very good. He’s also slow.
- Fire Giant
Expensive, slow, not very durable. A classic glass cannon. Does a lot of aoe damage, easily gets trapped and dies. Average. Can be used for aoe damage, 2-3 are enough. Looks cool. Not recommended for use without Hel.
- Rock Giant
An excellent siege unit. Thanks to its lifesteal from buildings, it can single-handedly destroy any number of castles. It has an active ability that can be used to win difficult battles. However, it’s terribly slow.
- Fafnir
Very powerful, and very expensive. His kills yield gold. If used incorrectly, it leads to defeat rather than victory.
- Mountain Giant
An unarmored siege unit. Slow, low DPS, easily killed even by archers. Can lose a duel with TC if wounded. The only advantage is the low cost.
- Draugr
Weak, slow, and expensive. It is only effective when mass-produced, which is unrealistic due to its cost and ease of countering. Also looks cool.
- Troll
An overpriced, useless junk that somehow even has an upgrade. Slow as a snail, easy to kill for human units, low DPS and an active ability that is almost impossible to hit and disables him for several seconds. Not recommended for use at all.










