My Norse Myth Unit Tier List

  1. Einheri

    The best mythunit in the game. Destroys buildings, people, tanks arrows, strengthens the entire army and the effectiveness of micro, work at any age. Low cost.

  1. Fenris Wolf Brood

    Strong against any enemy and buildings. Can catch up to cavalry. Low cost.

  1. Battle Boar

    The same as Fenris wolf, only worse in every way and more expensive.

  1. Valkyrie

    An ideal accompaniment to an army. Can act as cavalry. Heals the army between battles. The only drawback is its population cost.

  1. Frost Giant

    An excellent tank and mythunit killer. But everything else he does isn’t very good. He’s also slow.

  1. Fire Giant

    Expensive, slow, not very durable. A classic glass cannon. Does a lot of aoe damage, easily gets trapped and dies. Average. Can be used for aoe damage, 2-3 are enough. Looks cool. Not recommended for use without Hel.

  1. Rock Giant

    An excellent siege unit. Thanks to its lifesteal from buildings, it can single-handedly destroy any number of castles. It has an active ability that can be used to win difficult battles. However, it’s terribly slow.

  1. Fafnir

    Very powerful, and very expensive. His kills yield gold. If used incorrectly, it leads to defeat rather than victory.

  1. Mountain Giant

    An unarmored siege unit. Slow, low DPS, easily killed even by archers. Can lose a duel with TC if wounded. The only advantage is the low cost.

  1. Draugr

    Weak, slow, and expensive. It is only effective when mass-produced, which is unrealistic due to its cost and ease of countering. Also looks cool.

  1. Troll

    An overpriced, useless junk that somehow even has an upgrade. Slow as a snail, easy to kill for human units, low DPS and an active ability that is almost impossible to hit and disables him for several seconds. Not recommended for use at all.