I came across this part in an abandoned and unfinished draft I wrote almost two years ago. Since this part is relatively self-contained in that draft, I thought it would be worth posting it separately.
Since we might not have many opportunities to see new American playable civs or minor civs for various objective reasons, and we also don’t really have any mercenaries with a Native American background, I was thinking back then: why not use mercenaries as a way to add some in-game representation of powerful or famous Native American political entities first? At least this way, these Native warriors could still appear in regular games before gaining a full minor civ.
I’m not sure how popular this idea would be, but here are about 15 examples that I think have potential. Apparently, they weren’t mercenaries historically, but neither were some Asian and African mercenary units.
Maybe not all of them are necessary, and there could certainly be others worth considering. Maybe besides the candidates, it’s also worth discussing how players would have access to them. They could still be trained through the Native Embassy rather than the Tavern/Saloon if having them in the Tavern/Saloon would feel inappropriate.
Okay let’s get into it.
Métis Sharpshooter
- Métis warrior from the Red River Colony, who took part in the Red River Resistance and the North-West Resistance.
- Has mounted/dismounted modes.
- If Canada can have a card to further revolt to Saskatchewan, then they should enable this unit.
Assiniboine Bow Rider
- Bow rider mercenary from the Iron Confederacy of Cree-Assiniboine.
- Has a good speed and can quickly break free from snares.
- Specific to the Assiniboine because there is already a Cree minor civ.
- Saskatchewan should also enable the Cree Tracker and Assiniboine Bow Rider.
Blackfoot Rifle Rider
- Rifle rider mercenary from the Blackfoot Confederacy.
- Has a high multiplier against cavalry.
Shoshone Prowler
- Lancer from the so-called “Snake Country” who raided other tribes, as well as settlers’ ranches and mines.
- Can use the stealth ability.
Algonquin Clubman
- Hand Heavy infantry from the Algonquin tribes.
- Uses only 1 population space.
- Wields a paddle-like long club.
Mi’kmaw Militia
- Gunpowder infantry from the Mi’kmaq people of the Wabanaki Confederacy.
- Doesn’t have the heavy or light infantry tags. Trains quickly and loses health over time until 50% like a Minuteman.
Anishinaabe Prowler
- Musket infantry from the Council of Three Fires, participating in the war led by Odawa Warchief Pontiac.
- Has Odawa dialogs.
- Can use the stealth ability.
Miami Warrior
- Tomahawk-throwing heavy infantry from the Northwestern Confederacy, led by Warchief Little Turtle and had defeated the United States in the Battle of the Wabash.
- A card available to the British that ships a group of Miami, Shawnee, and Lenape units.
Shawnee Marksman
- Skirmisher from the Northwestern Confederacy, led by Warchief Blue Jacket and fought together with the Miami in the Battle of the Wabash.
- Based on their historical achievements, they deal significantly more damage to artillery than other rifle infantry.
- A card available to the British that ships a group of Miami, Shawnee, and Lenape units.
Redstick
- Archer infantry from the divided Muscogee Creek Confederacy who corresponded the call of the Tecumseh’s confederacy of the Shawnee people.
- Uses a red war club in melee combat with same attack as the ranged fire.
Otontin Warrior
- Light infantry from Mexico.
- Throws large stones with his bare hands, like the hero Tzilacatzin.
- Uses the Grenadier action, with the thrown stone dealing area damage like a grenade.
- The current Otontin Slinger would get renamed and reskinned.
Quangariecha
- Hand light infantry from Purepecha Empire.
- Runs fast and slashes enemy infantry in melee.
Guecha Warrior
- Spear-throwing heavy infantry from Muisca Confederation.
- The lower its HP, the more damage it deals.
Guaraní Militia
- Gunpowder cavalry from the Jesuit missions.
- Doesn’t have the heavy or light cavalry tags. Has strong stats and trains quickly, but loses health over time like a Militiaman.
Tamoyo Bowman
- Archer infantry from Tamoyo Confederation under Cunhambebe’s leadership.
- Has a multiplier against heroes, outlaws, and mercenaries.