The idea: I want to make a custom Empire Wars map where you start with some builders and foundations of buildings, for example walls, towers and houses, even a wonder?
The problem: If I use a dead unit chain to place building foundations, villagers do not auto task to it. I assume the auto task looks for those units before the dead unit chain activates, finds nothing and leaves the villager idle. I came to this conclusion because I used the same unit chain to test with forage bushes and they also were ignored by foragers.
The question: Do we have any unit that can be placed as a foundation directly in a random map script, or a method of doing so?
Tags: rms, rms2, empire wars