When I am at 200 supply and convert, new convertees automatically die. While this seems like a reasonable design choice (though one I disagree with), the problem is that the game seems to interpret this as having a negative unit count. See picture:
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Oh that is so cool! I love seeing weird things happen to games!
lol good catch! I guess the issue is that it never adds them to your army and only substracts them… a quick fix will be to add them even if for just 1 sec before they die (you’d see a big spike in the graph). Or even better - have the extra supply decay over time due to malnourishment/overpopulation. That way it will be a viable strategy to use those units as cannon fodder for defense or quickly rush the enemy.
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