New civ concept: Guaraní

I really hope TLC isn’t the last time they visit South America, like I hope TTK isn’t the last time they visit Asia (and DOI isn’t the last they visit India).

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I don’t think so, since those areas aren’t as frequently visited as Europe, so they’ll alternate between continents… the next DLC is Africa again/Middle East (dividing the Saracens into Egyptians, Arabs, Kanemites and Sudanese) or the Balkans and Russia (Serbs, Croats, and Vlacs, maybe Rus too)…

Split!

Split everything!

What is your game. You don’t sound like you’re looking for big engagement just sorta random posting. I’m onto you….

I disagree; the Tupi had their early colonial conflicts just barely, but still safely within the established confines of the 16th century. Even if only barely, they fit. The Guaraní that you are trying to depict do not. It would be a much better idea to limit the Jesuit influence to the monastery only, because that was about all the contact they had with Europeans in the timeframe. I would honestly let them have a special Jesuit UU and a really good monastery tech spread to reflect that.

This weapon only started to be a thing in the 19th century; that is far and beyond too far to be included in AoE2, full stop.

This right here would be a much better basis to start the civ from imo.

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Even if they visit india they will not give the indians a proper king UI sails trade carts skins.

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Agree with this

Perhaps the Missionary is all the uniqueness needed

18th century, but I get your point

I appreciate the feedback, going to work on that one a bit

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Missionary as a regional for Spanish, Portuguese, and Guaraní?

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Yes, maybe… but it’s rare to see a regional monk…

That would be perfectly fine for me; after all, Jesuits did serve as missionaries.

No problem, I look forward to the revamp.

Hopefully with a regional skin for the Guarani, even if the other two civs don’t get the cardinal model.

Ava Chiriguano civ
Archer and infantry civilization
Bonus:
*Settlements improve movement speed of nearby units and can train archer line
*Ibirapema warrior +1/+2 pierce armor in Castle/Imperial Age
*Castle cost wood and stone (500 :rock: 200 :wood:)
Team bonus: Monastery 20% cheaper
Castle UT: Keremba - archers and skirmishers recovers HP while attacking enemy units
Imperial UT: Chicha Treat - Champi and Ibirapema line HP +20%, train faster
UU: Ava Lancer - fast moving cavalry, good against skirmishers and gunpowder units, generate +5 food when defeating enemy units

Notice that the archer line has been replaced since castle age by the plumed archer, is just a reskin, or, if taken in consideration, a prophecy

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I would not recommend giving stacked bonuses to a fully upgraded unit.

One is fine; two is fine only if they are not good enough alone or the unit is missing a tech to balance it out.

Yes, indeed, I made a mistake by not taking off the plate mail armor

Civ design is grossly anachronistic. Like not even pushing the timeline this is straight up material from 17-18th century.

Just play Age of Empires 3 man.

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The first design is indeed, perfect material for Age3
The second one however, starts with the incursion in the andean territories in the (mid) 15 century, so, it does not push the timeline that much

Ya, pero no nos dan pues las civis que corresponden (ni las que prometieron ni este DLC que huele a Age3) tampoco le parchan, no tengo más remedio que pedir acá

Sí, igual todavía tienes la civ jesuita en el mod Age of the World…

Age of the World Mod - The Jesuits!

Jesuit Gameplay With All Missions Multiplayer 1 vs 1 (Age of Empires 3 DE Age of The World Mod)

a civ starting this late is still off for aoe2

Tell that to the devs so they might remove the Tupi as well

It’s perfectly valid

the Tupi and Guarani peoples were both around for a long time. the issue is that this design of the Guarani people represents them exlusively after european contact, which is too late.

I have my issues with the Tupi in the game, but them being too late is not one of them, as most of their design is from their pre-colonial history.