New civ concept: The Chimu

Updates

Civ role: Heavy infantry and raiding navy.
Civ concept: Infantry and navy.

-Fish and huntables provide X% more food.
-Mining camp technologies apply +X% additional effect.
-Barracks and docks cost -X wood.
-Ships +X%/Y%/Z% attack per age.

Unique units

  • Imperial maceman: Heavy infantry that reduces the enemy’s attack per hit. Chimu unique infantry that can break enemies’ weapons with their maces. Available at the castle.

  • Warrior shaman: Fast monk unit that can’t pick up relics or convert, but has ranged attack and can heal 2 friendly units at the same time (Second target at a reduced -X% rate). Available at the monastery since the Castle age.

  • Totora horse ship: Warship that deals meele damage and attacks faster by X% for every Y% of missing health.

Unique techs

  • Incendiary gourd (Castle age): Skirmishers ignore pierce armor.
  • Bronze armor (Imperial age): Andean warriors and spearmen gain +X meele armor.

Team bonus
Trade units gain +X meele and pierce armor.

Architecture: Andean (shared with incas).

Languages: Muchik and Quingnam.


Andean warriors replace Eagle warriors.

Andean scout → Andean warrior → Elite andean warrior

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