# New civs

**URL:** <https://forums.ageofempires.com/t/new-civs/201681>\
**Category:** II - Discussion\
**Created:** [April 23, 2022, 5:13am UTC](https://forums.ageofempires.com/t/new-civs/201681 "2022-04-23T05:13:12Z")\
**Posts on this page:** 1\
**Showing post:** 11

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**Author:** ![TungstenBoar](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/tungstenboar/32/173768_2.png) [@TungstenBoar](https://forums.ageofempires.com/u/TungstenBoar)\
**Post date:** [April 23, 2022, 6:02am UTC](https://forums.ageofempires.com/t/new-civs/201681/11 "2022-04-23T06:02:40Z")

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I know its kinda out of place but I have a few designs of some possible additions:

> [@How many civs total and which? scream](https://forums.ageofempires.com/t/how-many-civs-total-and-which/201405/40):
>
> Ugandans Infantry and naval civilization Newly built docks spawn a fishing ship Spearmen cost no wood Skirmishers cost no food Buildings +2 line of sight Team Bonus: Skirmishers +2 vs siege Frontline Axeman (infantry) Hit Points: 70 (80) Unit Cost: 65F 60G Attack: 9 (11) ROF: 1.8 Armor: 5/1 (8/1) Range: 2 Upgrade: 1200F 800G Speed: 0.75 Kitara expansionism \<Militia moves 35% faster\> Cost: 400F 200W(although this is mostly to have …

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