# New Mesoamerican - MAYAN Civilization

**URL:** <https://forums.ageofempires.com/t/new-mesoamerican-mayan-civilization/137389>\
**Category:** III - Discussion\
**Created:** [July 16, 2021, 11:20am UTC](https://forums.ageofempires.com/t/new-mesoamerican-mayan-civilization/137389 "2021-07-16T11:20:28Z")\
**Posts on this page:** 5\
**Page:** 9

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**Author:** ![constantine8775](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/constantine8775/32/66193_2.png) [@constantine8775](https://forums.ageofempires.com/u/constantine8775)\
**Post date:** [September 7, 2021, 12:51pm UTC](https://forums.ageofempires.com/t/new-mesoamerican-mayan-civilization/137389/170 "2021-09-07T12:51:23Z")

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Booo! That’s boring. We have enough Europe.

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**Author:** ![MUTYLATOR5553](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/mutylator5553/32/115284_2.png) [@MUTYLATOR5553](https://forums.ageofempires.com/u/MUTYLATOR5553)\
**Post date:** [September 7, 2021, 1:08pm UTC](https://forums.ageofempires.com/t/new-mesoamerican-mayan-civilization/137389/171 "2021-09-07T13:08:33Z")

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> [@EasedCobra66732](#):
>
> Just no… Please no. I’m tired of weird civs.

Weird is your text…

> [@EasedCobra66732](#):
>
> Just add Venice and the Polish-Lithuanian Commonwealth with simple European mechanics.

Better to add Italians civ with their unique mechanics (Italian countries like Venice) which was planned for the vanilla game but unfortunately not added. The tiny Venice civ itself would look strange with such civs as the British, Russians or Chinese.

The Venetians make sense as a separate civ, but only in AoE 2!

PLC is just the strangest civ in the history of mankind. I say this as a Pole 😉

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**Author:** ![MUTYLATOR5553](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/mutylator5553/32/115284_2.png) [@MUTYLATOR5553](https://forums.ageofempires.com/u/MUTYLATOR5553)\
**Post date:** [September 7, 2021, 1:24pm UTC](https://forums.ageofempires.com/t/new-mesoamerican-mayan-civilization/137389/172 "2021-09-07T13:24:13Z")

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> [@Jonasnee8581](#):
>
> current germans are most similar to the catholic leagues army of the 30 years war, when it comes down to it they are more austrian than prussian.

The present Germans are as similar to the Prussians as they are to the Austrians - that is, not at all.

After the Thirty Years’ War, Austria cut itself off from the rest of the Germans, focusing on Southeastern and Central Europe. At the same time, a new future empire was slowly emerging, which united the Germans (except for the Austrians) - Prussia.

Since Austria cut itself off from the rest of the Germans in the first half of the 17th century, it makes a lot more sense than the USA civ which was founded at the end of the 18th century and was a revolutionary state!

The current Germans civ is simply based on the HRE - nothing else!

Germans civ, if it was called the Holy Roman Empire, it would be the most appropriate term for it.  
Austrians (later Austria-Hungary) and Prussians are completely different civs that would offer a lot of new content and freshness to the game. In addition, they would represent what the current Germans civ cannot.

> [@Jonasnee8581](#):
>
> also honestly there are other european civs that deserve the spot: danes, poles and italians.

Personally, I would not support Poles civ, for a very simple reason, in the times of AoE 3, Poles were part of the Polish-Lithuanian Commonwealth - a multinational state in which Poles, Lithuanians, Ruthenians, Tatars, Jews and many more nations lived; similar to the Austrian Empire.  
In my opinion of Poles, civ should have a different name - Polish-Lithuanian Commonwealth civ / or Poland-Lithuania civ.

The Austrian civ should also be called Austro-Hungary - out of respect for other nations living in this empire. The Danube Empire name for this civ, unfortunately, does not like the forum community 😕

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<div class="post-metadata">

**Author:** ![EasedCobra66732](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/easedcobra66732/32/29358_2.png) [@EasedCobra66732](https://forums.ageofempires.com/u/EasedCobra66732)\
**Post date:** [September 8, 2021, 9:19am UTC](https://forums.ageofempires.com/t/new-mesoamerican-mayan-civilization/137389/173 "2021-09-08T09:19:08Z")

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> [@Lyvione](#):
>
> Do u mean weird by how they would be designed? I personaly enjoy different designs.

> [@MUTYLATOR5553](#):
>
> Weird is your text…

Weird in terms of design ofc. The more asymmetric the game gets, the harder to balance it is…

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**Author:** ![Lyvione](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/lyvione/32/45919_2.png) [@Lyvione](https://forums.ageofempires.com/u/Lyvione)\
**Post date:** [September 8, 2021, 4:45pm UTC](https://forums.ageofempires.com/t/new-mesoamerican-mayan-civilization/137389/174 "2021-09-08T16:45:39Z")

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Harder but not impossible. **Dawn Of War - Soulstorm is a pure example** - and is done by the guys that make aoe4 - **RELIC**. Idk how much more asymmetric u can get, where every civ plays differently and u have like 6 basic races plus **if u get the Unification mod its like 26 asymmetric races** :

_Chaos Space Marines_  
_Dark Eldar_  
_Eldar_  
_Imperial Guard_  
_Necrons_  
_Orks_  
_Sisters of Battle_  
_Space Marines_  
_T’au Empire_  
_Dark Angels_  
_Witch Hunters_  
_Adeptus Mechanicus Explorators_  
_Emperor’s Children_  
_Inquisition Daemonhunters_  
_Imperial Fists_  
_Salamanders_  
_Steel Legion_  
_Harlequins_  
_Thousand Sons_  
_Legions of the Damned_  
_Thirteenth Company_  
_Blood Angels_  
_Chaos Daemons_  
_Khrone World Eaters_  
_Black Templars_  
_Tyranids_

**And they are all pretty balanced because the team CARES about the game**. It is another thing that **we aoe3 players have always been the “odd goofballs that play a weird aoe game” and have not got the attention like aoe2**. Its harder to balance but if u sit down on your bottom u can do that. But devs pretty much havent cared about this game since forever which is a sad thing but it is what it is. So yes **its harder to balance but not impossible if u actually care about the game.**

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