New Mesoamerican - MAYAN Civilization

Booo! That’s boring. We have enough Europe.

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Weird is your text…

Better to add Italians civ with their unique mechanics (Italian countries like Venice) which was planned for the vanilla game but unfortunately not added. The tiny Venice civ itself would look strange with such civs as the British, Russians or Chinese.

The Venetians make sense as a separate civ, but only in AoE 2!

PLC is just the strangest civ in the history of mankind. I say this as a Pole :wink:

The present Germans are as similar to the Prussians as they are to the Austrians - that is, not at all.

After the Thirty Years’ War, Austria cut itself off from the rest of the Germans, focusing on Southeastern and Central Europe. At the same time, a new future empire was slowly emerging, which united the Germans (except for the Austrians) - Prussia.

Since Austria cut itself off from the rest of the Germans in the first half of the 17th century, it makes a lot more sense than the USA civ which was founded at the end of the 18th century and was a revolutionary state!

The current Germans civ is simply based on the HRE - nothing else!

Germans civ, if it was called the Holy Roman Empire, it would be the most appropriate term for it.
Austrians (later Austria-Hungary) and Prussians are completely different civs that would offer a lot of new content and freshness to the game. In addition, they would represent what the current Germans civ cannot.

Personally, I would not support Poles civ, for a very simple reason, in the times of AoE 3, Poles were part of the Polish-Lithuanian Commonwealth - a multinational state in which Poles, Lithuanians, Ruthenians, Tatars, Jews and many more nations lived; similar to the Austrian Empire.
In my opinion of Poles, civ should have a different name - Polish-Lithuanian Commonwealth civ / or Poland-Lithuania civ.

The Austrian civ should also be called Austro-Hungary - out of respect for other nations living in this empire. The Danube Empire name for this civ, unfortunately, does not like the forum community :confused:

Weird in terms of design ofc. The more asymmetric the game gets, the harder to balance it is…

Harder but not impossible. Dawn Of War - Soulstorm is a pure example - and is done by the guys that make aoe4 - RELIC. Idk how much more asymmetric u can get, where every civ plays differently and u have like 6 basic races plus if u get the Unification mod its like 26 asymmetric races:

Chaos Space Marines
Dark Eldar
Eldar
Imperial Guard
Necrons
Orks
Sisters of Battle
Space Marines
T’au Empire
Dark Angels
Witch Hunters
Adeptus Mechanicus Explorators
Emperor’s Children
Inquisition Daemonhunters
Imperial Fists
Salamanders
Steel Legion
Harlequins
Thousand Sons
Legions of the Damned
Thirteenth Company
Blood Angels
Chaos Daemons
Khrone World Eaters
Black Templars
Tyranids

And they are all pretty balanced because the team CARES about the game. It is another thing that we aoe3 players have always been the “odd goofballs that play a weird aoe game” and have not got the attention like aoe2. Its harder to balance but if u sit down on your bottom u can do that. But devs pretty much havent cared about this game since forever which is a sad thing but it is what it is. So yes its harder to balance but not impossible if u actually care about the game.