New Path finding is frustratingly buggy

:arrow_forward: GAME INFORMATION

:point_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • GAME BUILD #: 6228353
  • OPERATING SYSTEM: Windows 10

:arrow_forward: ISSUE EXPERIENCED

The path finding is buggy, which what we all know. What I report is an extreme instance of the bug.
When playing Battle Royale, with the map Fall of Axum, the city guarded by neutral walls cannot be easily getting inside despite having a newly broken hole. It happens when you order your military, after setting a gather point and patrol. It makes the map mostly unplayable.

:arrow_forward: FREQUENCY OF ISSUE

:point_down: How often does the issue occur? CHOSE ONE; DELETE THE REST!

  • 100% of the time / matches I play (ALWAYS)

:arrow_forward: REPRODUCTION STEPS

:point_down: List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!

Here’s the steps to reproduce the issue:

  1. Play in the described settings (Fall of Axum, BR)
  2. Break a hole on the city wall
  3. Order your military to get inside from various locations. And observe what is happened.

:arrow_forward: EXPECTED RESULT

:point_down: What was SUPPOSED to happen if the bug you encountered were not present?
Your units get inside without too much trouble

:arrow_forward: IMAGE

:point_down: ALWAYS attach a PICTURE (.jpg, .png, .gif) or VIDEO (.mp4, YouTube link) that highlights the problem.

Such a big hole. Units ordered to go in directly. (Later it seems to have less issues.)

Units prepared to get inside at a slightly different angle (I clicked in front of my units, instead of in front of the hole).

Where my paladins end up going.

:arrow_forward: GAME FILES (SAVE / RECORDING)

:point_down: Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file service.

There is not a need for this since it can be replicated easily.

1 Like