Age of Empires II: Definitive Edition – “Empires of the Sun” (2028 DLC Concept)
A Dynasties of India–style expansion focused on a full rework of American civilizations.
Empires of the Sun introduces four new civilizations from Central and Andean South America, alongside deep balance updates for the classic American civs (Aztecs, Mayas, Incas) and compatibility adjustments with The Last Chieftains ones (Muisca, Mapuche, Tupi).
This expansion is conceived similarly to Dynasties of India, requiring significant redesigns to ensure long-term balance across all American-based civilizations.
New Civilizations
Purepuchas (Mesoamerican)
Fortification civilization
- Unique Unit: Quangariecha – Infantry with a mace; durable frontline unit designed to pressure buildings and fortified positions.
Mixtecs (Mesoamerican)
Infantry civilization
- Unique Unit: Owl Warrior – Fast-moving infantry specializing in ambush tactics and anti-archer roles.
Chimus (Andean American)
Naval civilization
- Unique Unit: Maceman – Heavy infantry with siege-like characteristics, effective vs. buildings and slow targets.
Tiwanakus (Andean American)
Monk civilization
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Unique Unit: Gusha – Halberd infantry designed to counter cavalry and heavy units.
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Second Unique Unit: Puma Priest – A hybrid monk-warrior with limited combat ability and reduced conversion time.
New Architecture Set
Andean American Architecture
Used by:
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Incas (updated)
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Chimus
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Tiwanakus
This architecture differentiates true Andean highland cultures from the lowland South American set used by Mapuches, Muiscas, and Tupis.
New Regional Units
For Andean Civilizations (Incas, Chimus, Tiwanakus):
Slinger
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Former Inca unique unit
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Now a regional ranged infantry option for all Andean civs.
Elite Slinger (Inca-exclusive improvement)
- Incas retain a unique Imperial Age upgrade, preserving their identity and the original role of the slinger.
Bolas Warrior
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Replaces the Xolotl Warrior for Andean civs when converting an enemy Stable.
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A ranged cavalry unit that disables or slows enemies instead of functioning as heavy cavalry.
Andean Runner
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Replaces the Eagle Warrior line for Andean civs.
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Three variations: Scout, Runner, Elite Runner.
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Special ability: retains high speed even on slopes and elevated terrain.
For Mesoamerican Civilizations (Aztecs, Mayas, Purepuchas, Mixtecs):
Atlatl Warrior
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Replaces the standard Skirmisher line.
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A light infantry/javelin mix with improved accuracy and a distinct attack animation.
Holcan Javelineer (Mayas – second unique unit)
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Elite infantry equipped with heavy javelins.
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Designed to counter enemy infantry and lightly-armored units.
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Available from Imperial Age at Barracks.
New Unique Building
War Hut (Aztecs – Castle Age)
A hybrid Barracks + Archery Range building, improving Aztec infantry-archer synergy and battlefield mobility.
Scenario Editor Additions
New fully functional units adapted from Age of Empires III and American cultures, including:
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Carib Blowgunner
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Cree Tracker
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Quechua Huaminca
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Nootka Clubman
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Iroquois Mantlet
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Zapotec Thunder Warrior
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Huron Mantlet
Plus additional Aztec and Inca units from AoE III civs.
Summary
Empires of the Sun is a large-scale American rework DLC releasing in 2028, adding:
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4 new civilizations (Purepuchas, Mixtecs, Chimus, Tiwanakus)
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New Andean architecture
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New regional unit systems for both Andean and Mesoamerican civs
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New unique units for Mayas and Incas
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War Hut unique building for Aztecs
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Dozens of new scenario editor units
Designed to unify and balance all American civilizations—classic, DLC, and newly introduced—into a cohesive, competitive, and historically respectful gameplay experience.