Game balance has been overall good, but need more tune down for many DLC civs, and powercrept on gunpowder civs dominate in closed map and unit like Janis power crept too much that I propose to fix them
General
- Matchlock: New University tech in imperial age, +15% accuracy for Hand cannoneer, Conquistador, and Janissary, 250F 200G, Available in Castle age for Turks.
- Hand Cannoneer Base accuracy -15%, Conquistador Base Accuracy -10%, Janissary stay same, Elite Janissary Base accuracy -5%.
(In this way, Bohemians HC which outperform Castle UU Janis can be nerfed/resolved without making Janis too powerful. Janissary in Castle age can have accuracy 65%, which can be strong, but need to invest Castle + University. I don’t want to discourage HC play in open map where reaching imp in full eco, I want to tune down 1-2TC FI HC strategy in closed map which need additional cost to produce HC in full power)
Khitan
- No longer training Light Cav line 25% faster, only Spearman line, skirmisher line training and upgrade 25% faster.
Wei
- Lose access to ring archer armor
(Problem for Xianbei raider which should be glass cannon unit is even bit too tanky when Fully upgrade with 8/6 Armor. Without last archer armor it can be weak against archer/cav archer but still ridiculously cheap cav archer unit and tanky vs low-melee attack with Ming guang armor.)
Wu
- Jian swordsman cost 45F 50G → 55F 50G
- Jian swordsman and Heiguang cavalry +2 attach in imp → +3 attack in imp
- Lose access to Plate Barding Armor
(Hera said that Jian swordsman is most broken castle age UU now which is Huskarl not needing castle. Also, civ is too versatile that access to FU Hussar, Heiguang cavalry in full armor. This civ need to be Infantry civ with decent archer not having all-around tech in imp.)
Hindustanis
- Lose access to ring archer armor
- Gaining access to Parthian Tactic
(This way their Shatagni HC lose last armor)
Mongols
- faster hunting bonus +40% → +30%
- Elite Mangudai movement speed 1.4 → 1.45 (Non-elite unchanged)
Burgundians
- Gunpowder unit +25% attack bonus no longer improve bonus damage (Only Base attack)
Turks
- Matchlock available in Castle age with 50% discount as gunpowder tech
Portuguese
- Units 20% gold discount no longer affect monk cost.
Any thought? Welcome any opinion.


