Ninja lacks sickle for many of its animations

:play_button: GAME INFORMATION

:backhand_index_pointing_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • GAME BUILD #: 144358
  • GAME PLATFORM: Steam
  • OPERATING SYSTEM: Windows 11

:play_button: ISSUE EXPERIENCED

:backhand_index_pointing_down: DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.
The Ninja is a Scenario Editor unit armed with a kusarigama, which includes a sickle. However, the sickle is missing from the Ninja’s idle, walking, and decaying animations.

:play_button: FREQUENCY OF ISSUE

:backhand_index_pointing_down: How often does the issue occur? CHOSE ONE; DELETE THE REST!

  • 100% of the time / matches I play (ALWAYS)

:play_button: REPRODUCTION STEPS

:backhand_index_pointing_down: List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!

Here’s the steps to reproduce the issue:

  1. Place at least one Ninja in the Scenario Editor, and at least one unit it can fight.
  2. Test the scenario and watch the Ninja’s animations (see screenshots below).

:play_button: EXPECTED RESULT

:backhand_index_pointing_down: What was SUPPOSED to happen if the bug you encountered were not present?
The sickle should not disappear when the unit is standing, walking or decaying. It also looks weird when the chain is levitating next to the Ninja’s right hand.

:play_button: IMAGE

:backhand_index_pointing_down: ALWAYS attach a PICTURE (.jpg, .png, .gif) or VIDEO (.mp4, YouTube link) that highlights the problem.

The sickle is seen in the Ninja’s icon.

But it’s missing from the unit’s idle and walking sprites, while the chain appears to levitate.

When the Ninja attacks, the sickle is clearly visible.

It’s briefly seen when the unit dies, too…

…but gone again when the Ninja’s body decays. Naturally, it would sink into the ground, but the sickle is already gone from the beginning of the decaying animation.

:play_button: GAME FILES (SAVE / RECORDING)

:backhand_index_pointing_down: Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file service.

Thank you for this detailed report, I made the team know about this issue.

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