No priority for rotate gate over other hotkeys while a gate is selected

:arrow_forward: GAME INFORMATION

:point_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • GAME BUILD #: 9717890
  • GAME PLATFORM: Steam
  • OPERATING SYSTEM: Windows 10

:arrow_forward: ISSUE EXPERIENCED

:point_down: DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.

Rotate gate does not get priority over some other hotkeys (eg: select all tcs) while a gate is selected.

:arrow_forward: FREQUENCY OF ISSUE

:point_down: How often does the issue occur? CHOSE ONE; DELETE THE REST!

  • 100% of the time / matches I play (ALWAYS)

:arrow_forward: ############ STEPS

:point_down: List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!

Here’s the steps to reproduce the issue:

  1. Map rotate gate to the same key as for example select all tcs.
  2. Select a gate with a villager.
  3. Try to rotate the gate.
  4. Instead of rotating the gate it will select all tcs.

:arrow_forward: EXPECTED RESULT

:point_down: What was SUPPOSED to happen if the bug you encountered were not present?

Just as rotate gate gets priority over select idle villager while a gate is selected, it should also get priority over other hotkeys such as select all tcs.

(Similar to how stop gets priority while a unit is selected or back to work gets priority while a tc is selected.)

Rotate gate on scroll is an intuitive mapping, however since scroll is such an easily accessible control its functionality should not be limited by rotate gate. Please give rotate gate priority over other hotkeys while a gate is selected!

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