Obsidian Shard should have HALF hp of Phoenix Egg and Twice Revive Duration 80 seconds

Has more HP,

activates on cheap myth units , myth units should only upgrade to units of the same age, not higher units.

is available for all myth units, should have 250 hp with 0 armor.

takes 40 seconds instead of 50.

Tez players are abusing low cost myth units to spam out armadillos , please fix this. Unit spawned should be a unit of the same age or completely random.

No reason why the shards should have so much hit points. They are literally unkillable in even fights. Completely unacceptable. Phoenix egg is factored into phoenixs power budget this is not.

Right now, the shards ONLY spawn Maquizcoatl (age 2), Ayotochtli (age 3), and Soul Guides (age 4).

This is considered bugged, so i dont know how oppressive it will be when its actually random.

The health, armor, and timer are all things i expect to be tweaked bit by bit over several patches.

All that said, the Ayotochtli is the annoying one for turning a no-siege army into a half-siege army in the middle of the field. Siege units are normally an investment in train/movement time and population, it’s a meaningful decision when to make and protect them.

Loki’s spawns are the closest analogue, but those ARE fully random in terms of unit, and less reliable to get.

I could see the myth unit spawn being limited to ones Tezcatlipoca normally has access to (so no Centzon Totochtin, Ayotochtli or Ahuizotl), if only to avoid the high roll.

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