(obsolete report) [Minor Bug - Graphic] Dragon Ship Moving animation Hitching for 1 frame

:play_button: GAME INFORMATION

:backhand_index_pointing_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • GAME BUILD #: 177723
  • GAME PLATFORM: Steam
  • OPERATING SYSTEM: Windows 11

:play_button: ISSUE EXPERIENCED

:backhand_index_pointing_down: DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.
While moving, Dragon ships animation hitches at one moment in the frame cycle, making it looking as if it was lagging / moving abit forward.

:play_button: FREQUENCY OF ISSUE

:backhand_index_pointing_down: How often does the issue occur? CHOSE ONE; DELETE THE REST!

  • 100% of the time / matches I play (ALWAYS)

:play_button: REPRODUCTION STEPS

:backhand_index_pointing_down: List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!

Here’s the steps to reproduce the issue:

  1. Select Dragon Ship
  2. Move the ship
  3. Observe the frames

:play_button: EXPECTED RESULT

:backhand_index_pointing_down: What was SUPPOSED to happen if the bug you encountered were not present?
Ship animation staying smooth.

:play_button: IMAGE

:backhand_index_pointing_down: ALWAYS attach a PICTURE (.jpg, .png, .gif) or VIDEO (.mp4, YouTube link) that highlights the problem.
Can’t really screenshot the issue, easy to reproduce.

:play_button: GAME FILES (SAVE / RECORDING)

:backhand_index_pointing_down: Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file service.

  • #N/A

By setting the ship patrolling on a long enought distance and the game at fast speed it’s easier to see.

The issue is litterally one frame is misaligned with the rest of the animation (on every angle)


UPDATE: The issue is not limited to DragonShip. I think it’s not related to the graphic file itself, gonna deep dive into what I found and do a new post once I figured out.