For real, when are they going to get nerfed? The Federal civs in general are insane right now.
They have an incredible amount of options to them at whim, can revolt and get Falcs while going eco (CA), have a great Rush (Baja and standard rev rush).
Can FI into some absolutely INSANE Shipments. They grab 2 tps they can spend 500 food and wood to get Guard natives and 2k resources+ ( I saw someone get 4-5k value out of 1 card). That is with just a few native tps, that does not include other native tps.
They have a great boom with the Hacienda and to top it off good players make it impossible to raid them since they can garrison in them. Seriously, this civ needs to be toned down. Sure there is counter play but the amount of effort you have to expend to do so is ludicrous compared to what they must do and
People on these forums complain about Ottomans when Mexico is a worse offender. They have more flexibility than ottomans and a better economy.
Absolutely - you know it’s time when that flexibility isn’t even used because every game has either a falconet rush or they come out of revolt as age 4 with a factory while you’re still just reaching age 3 lol
when the win rate of it actually out run others.
meanwhile, the statistics doesnt support much bigger changes expect reverses partly the change in patch P2
I think Mexico certainly has some problematic aspects - mostly due to the sheer versatility and unpredictability of the civ (that and CA FI being way too fast). I would nerf it simply by making their shipments send slower than other civs. That and nerfing chicanos a little bit.
Ottomans are much worse however. Mexicans are at least fun to fight because they are so chaotic. Ottomans are just tedious.
Very true, Do you know how many times I’ve seen Mexico be used in winter ESOC tournaments? ZERO
The CIV is rather dead because since its launch it has not stopped receiving nerfs. On the contrary, winrate statistics reflect that it needs to be improved in several aspects.
Most of the problems that arise in casual with players in the lobby are due ignorance, due to the complexity of the civilization. And I don’t blame those players, because it is also one of the most difficult to play that even the main Mexico players have a hard time using it.
I would say that the civilization is a 4.5/5 in difficulty, with the Ottomans being the easiest and Aztec/Haude being the hardest.
uhhhhhhhhhhhhhhhhhhhhhhhhh
the legacy tournament?
the winter legacy tournament
you are surprised there isnt much mexico in the ESOC winter legacy tournament
and you are attributing this lack of mexico, a civ released in DE, to nerfs and not to any other factor on why its not in the ESOC legacy civs winter tournament?
Because I supposed every civ released since 2021 has no wins in the ESOC legacy tournament wrapping up here shortly
Well, if the civ and it’s units are so OP that “so many threads discuss the same issue” then we would see this civ often used or banned during selection.
shipments worth thousands and thousands of res is an obvious starting point. their age 1 shipment with an unraidable res building and vills worth more than any other age 1 shipment is another one. Lets talk about how much they get from ageups too? Goodness gracious anyone with a pulse knows its all bs, even if it has a normal win rate. The only reason i think has normal win rate is the civ is too convoluted and intimidating to learn.
we are looking at 1700+ at about 52.5% WR 6-7th of the chart in P2. meanwhile it is at sub50% WR 18th-19th in the patch before. therefore a partly reversed P2 chance is merely justified.
as said, we are looking at 1700+ data whose should be considered “learnt the game” to a reasonable extent, for a civ went online 2yrs.
you mean the 2v+120exp? if this is replaced by typical 3v, it will instead further increase Mex WR.
Are we speaking with Independence Movement or Tlaxcala Textiles? Cards can not be reviewed just by the face value. Advanced Politicians, Spainish Gold and Jesuit Influence are middle to long term thousands of res; Reconquita and Native Treaties are thousands of units res ahead of age; Haudenosaunee Woodworking and Agrarian Ways are thousands of tech upgrade res ahead of age. are their face value causing problem?
they have mostly the same as USA, meanwhile having a lower (-2%) WR at 1700+
However this one I can agree with. the number of ageup exp can be adjusted for a easier civ balance tuning
Buddy mexico featured alot on the summer one and you were completely wrong about winter. Prior events its waxed and waned in popularity if not banned. A la most new civs.
Id probbably not use events as an example for modern mexico community’s thoughts of power.